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GeForce 8800 GS vs GeForce GT 210


Intro

The GeForce 8800 GS features clock speeds of 550 MHz on the GPU, and 800 MHz on the 384 MB of GDDR3 RAM. It features 96 SPUs along with 48 TAUs and 12 ROPs.

Compare that to the GeForce GT 210, which features a GPU core clock speed of 589 MHz, and 512 MB of DDR3 RAM set to run at 800 MHz through a 64-bit bus. It also is made up of 16 Stream Processors, 8 Texture Address Units, and 4 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 210 31 Watts
GeForce 8800 GS 105 Watts
Difference: 74 Watts (239%)

Memory Bandwidth

Performance-wise, the GeForce 8800 GS should in theory be much better than the GeForce GT 210 overall. (explain)

GeForce 8800 GS 38400 MB/sec
GeForce GT 210 12800 MB/sec
Difference: 25600 (200%)

Texel Rate

The GeForce 8800 GS should be quite a bit (more or less 460%) better at texture filtering than the GeForce GT 210. (explain)

GeForce 8800 GS 26400 Mtexels/sec
GeForce GT 210 4712 Mtexels/sec
Difference: 21688 (460%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce 8800 GS is a better choice, by far. (explain)

GeForce 8800 GS 6600 Mpixels/sec
GeForce GT 210 2356 Mpixels/sec
Difference: 4244 (180%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 GS

Amazon.com

GeForce GT 210

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 GS GeForce GT 210
Manufacturer nVidia nVidia
Year Jan 2008 October 2009
Code Name G92 GT218
Memory 384 MB 512 MB
Core Speed 550 MHz 589 MHz
Memory Speed 1600 MHz 1600 MHz
Power (Max TDP) 105 watts 31 watts
Bandwidth 38400 MB/sec 12800 MB/sec
Texel Rate 26400 Mtexels/sec 4712 Mtexels/sec
Pixel Rate 6600 Mpixels/sec 2356 Mpixels/sec
Unified Shaders 96 16
Texture Mapping Units 48 8
Render Output Units 12 4
Bus Type GDDR3 DDR3
Bus Width 192-bit 64-bit
Fab Process 65 nm 40 nm
Transistors 754 million 260 million
Bus PCIe x16 2.0 PCIe 2.0
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.2

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be transported past the external memory interface within a second. It is calculated by multiplying the card's bus width by its memory speed. If it uses DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce 8800 GS

Amazon.com

GeForce GT 210

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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