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GeForce GTX 470 vs Radeon HD 4870 1GB

Intro

The GeForce GTX 470 comes with a clock speed of 607 MHz and a GDDR5 memory frequency of 837 MHz. It also features a 320-bit bus, and uses a 40 nm design. It is made up of 448 SPUs, 56 TAUs, and 40 Raster Operation Units.

Compare all that to the Radeon HD 4870 1GB, which has a core clock frequency of 750 MHz and a GDDR5 memory speed of 900 MHz. It also makes use of a 256-bit bus, and uses a 55 nm design. It is made up of 800(160x5) SPUs, 40 TAUs, and 16 Raster Operation Units.

Avatar

Settings: Ultra High Quality
AA: 8x
AF: none
Resolution: 1920x1200
Test Machine: Tom's Hardware Test Machine (Source)
GeForce GTX 470 61 FPS
Radeon HD 4870 1GB 33 FPS
Difference: 28 FPS (85%)

Battlefield Bad Company 2

Settings: High Quality
AA: 4x
AF: 8x
Resolution: 1920x1200
Test Machine: Tom's Hardware Test Machine (Source)
GeForce GTX 470 52 FPS
Radeon HD 4870 1GB 33 FPS
Difference: 19 FPS (58%)

Left4Dead 2

Settings: Very High
AA: 8x
AF: 16x
Resolution: 1920x1200
Test Machine: Tom's Hardware Test Machine (Source)
GeForce GTX 470 124 FPS
Radeon HD 4870 1GB 80 FPS
Difference: 44 FPS (55%)

Mass Effect 2

Settings: Maximum Quality
AA: none
AF: 8x
Resolution: 1920x1200
Test Machine: Tom's Hardware Test Machine (Source)
GeForce GTX 470 125 FPS
Radeon HD 4870 1GB 98 FPS
Difference: 27 FPS (28%)

Supreme Commander 2

Settings: High
AA: 8x
AF: 16x
Resolution: 1920x1200
Test Machine: Tom's Hardware Test Machine (Source)
GeForce GTX 470 99 FPS
Radeon HD 4870 1GB 57 FPS
Difference: 42 FPS (74%)

GeForce GTX 470 wins

(Based entirely on the benchmarks listed above)

When combining all game benchmark scores on this page together, the GeForce GTX 470 wins overall, by 160 FPS. Please note that we do not have the results of every benchmark ever done for these cards, so the results may differ wildly in different games.

GeForce GTX 470 461 FPS
Radeon HD 4870 1GB 301 FPS
Difference: 160 FPS (53%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4870 1GB 150 Watts
GeForce GTX 470 215 Watts
Difference: 65 Watts (43%)

Memory Bandwidth

In theory, the GeForce GTX 470 will be 16% faster than the Radeon HD 4870 1GB overall, due to its higher bandwidth. (explain)

GeForce GTX 470 133920 MB/sec
Radeon HD 4870 1GB 115200 MB/sec
Difference: 18720 (16%)

Texel Rate

The GeForce GTX 470 should be a bit (more or less 13%) better at AF than the Radeon HD 4870 1GB. (explain)

GeForce GTX 470 33992 Mtexels/sec
Radeon HD 4870 1GB 30000 Mtexels/sec
Difference: 3992 (13%)

Pixel Rate

The GeForce GTX 470 should be much (more or less 102%) better at AA than the Radeon HD 4870 1GB, and also capable of handling higher screen resolutions while still performing well. (explain)

GeForce GTX 470 24280 Mpixels/sec
Radeon HD 4870 1GB 12000 Mpixels/sec
Difference: 12280 (102%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

GeForce GTX 470

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Radeon HD 4870 1GB

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Specifications

Model GeForce GTX 470 Radeon HD 4870 1GB
Manufacturer nVidia ATi
Year March 2010 Jun 25, 2008
Code Name GF100 RV770 XT
Fab Process 40 nm 55 nm
Bus PCIe x16 PCIe 2.0 x16
Memory 1280 MB 1024 MB
Core Speed 607 MHz 750 MHz
Shader Speed 1215 MHz (N/A) MHz
Memory Speed 837 MHz 900 MHz
Unified Shaders 448 800(160x5)
Texture Mapping Units 56 40
Render Output Units 40 16
Bus Type GDDR5 GDDR5
Bus Width 320-bit 256-bit
DirectX Version DirectX 11 DirectX 10.1
OpenGL Version OpenGL 4.1 OpenGL 3.0
Power (Max TDP) 215 watts 150 watts
Shader Model 5.0 4.1
Bandwidth 133920 MB/sec 115200 MB/sec
Texel Rate 33992 Mtexels/sec 30000 Mtexels/sec
Pixel Rate 24280 Mpixels/sec 12000 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in MB per second) that can be transferred across the external memory interface in one second. The number is calculated by multiplying the card's bus width by its memory clock speed. If it uses DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This is worked out by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

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