Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 460 2GB vs GeForce GTX 470

Intro

The GeForce GTX 460 2GB uses a 40 nm design. nVidia has clocked the core speed at 675 MHz. The GDDR5 RAM works at a frequency of 900 MHz on this card. It features 336 SPUs along with 56 TAUs and 32 Rasterization Operator Units.

Compare those specifications to the GeForce GTX 470, which has a core clock speed of 607 MHz and a GDDR5 memory frequency of 837 MHz. It also makes use of a 320-bit bus, and makes use of a 40 nm design. It is comprised of 448 SPUs, 56 Texture Address Units, and 40 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 460 2GB 160 Watts
GeForce GTX 470 215 Watts
Difference: 55 Watts (34%)

Memory Bandwidth

The GeForce GTX 470, in theory, should be a little bit faster than the GeForce GTX 460 2GB in general. (explain)

GeForce GTX 470 133920 MB/sec
GeForce GTX 460 2GB 115200 MB/sec
Difference: 18720 (16%)

Texel Rate

The GeForce GTX 460 2GB is a little bit (approximately 11%) better at AF than the GeForce GTX 470. (explain)

GeForce GTX 460 2GB 37800 Mtexels/sec
GeForce GTX 470 33992 Mtexels/sec
Difference: 3808 (11%)

Pixel Rate

The GeForce GTX 470 will be a small bit (approximately 12%) more effective at AA than the GeForce GTX 460 2GB, and will be capable of handling higher resolutions without slowing down too much. (explain)

GeForce GTX 470 24280 Mpixels/sec
GeForce GTX 460 2GB 21600 Mpixels/sec
Difference: 2680 (12%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 460 2GB

Amazon.com

Check prices at:

GeForce GTX 470

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 460 2GB GeForce GTX 470
Manufacturer nVidia nVidia
Year July 2010 March 2010
Code Name GF104 GF100
Memory 2048 MB 1280 MB
Core Speed 675 MHz 607 MHz
Memory Speed 3600 MHz 3348 MHz
Power (Max TDP) 160 watts 215 watts
Bandwidth 115200 MB/sec 133920 MB/sec
Texel Rate 37800 Mtexels/sec 33992 Mtexels/sec
Pixel Rate 21600 Mpixels/sec 24280 Mpixels/sec
Unified Shaders 336 448
Texture Mapping Units 56 56
Render Output Units 32 40
Bus Type GDDR5 GDDR5
Bus Width 256-bit 320-bit
Fab Process 40 nm 40 nm
Transistors 1950 million 3000 million
Bus PCIe x16 PCIe x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in megabytes per second) that can be transferred across the external memory interface within a second. It is worked out by multiplying the card's interface width by the speed of its memory. In the case of DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 460 2GB

Amazon.com

Check prices at:

GeForce GTX 470

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield