Compare any two graphics cards:
VS

GeForce GTX 465 vs Radeon HD 4870 512MB

Intro

The GeForce GTX 465 comes with a clock frequency of 607 MHz and a GDDR5 memory speed of 802 MHz. It also features a 256-bit memory bus, and uses a 40 nm design. It is comprised of 352 SPUs, 44 TAUs, and 32 ROPs.

Compare those specifications to the Radeon HD 4870 512MB, which makes use of a 55 nm design. AMD has set the core speed at 750 MHz. The GDDR5 memory works at a frequency of 900 MHz on this particular model. It features 800(160x5) SPUs as well as 40 Texture Address Units and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4870 512MB 150 Watts
GeForce GTX 465 200 Watts
Difference: 50 Watts (33%)

Memory Bandwidth

In theory, the Radeon HD 4870 512MB should be just a bit faster than the GeForce GTX 465 in general. (explain)

Radeon HD 4870 512MB 115200 MB/sec
GeForce GTX 465 102592 MB/sec
Difference: 12608 (12%)

Texel Rate

The Radeon HD 4870 512MB will be a small bit (approximately 12%) more effective at anisotropic filtering than the GeForce GTX 465. (explain)

Radeon HD 4870 512MB 30000 Mtexels/sec
GeForce GTX 465 26708 Mtexels/sec
Difference: 3292 (12%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 465 is a better choice, by far. (explain)

GeForce GTX 465 19424 Mpixels/sec
Radeon HD 4870 512MB 12000 Mpixels/sec
Difference: 7424 (62%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 465

Amazon.com

Check prices at:

Radeon HD 4870 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 465 Radeon HD 4870 512MB
Manufacturer nVidia AMD
Year May 2010 Jun 25, 2008
Code Name GF100 RV770 XT
Memory 1024 MB 512 MB
Core Speed 607 MHz 750 MHz
Memory Speed 3208 MHz 3600 MHz
Power (Max TDP) 200 watts 150 watts
Bandwidth 102592 MB/sec 115200 MB/sec
Texel Rate 26708 Mtexels/sec 30000 Mtexels/sec
Pixel Rate 19424 Mpixels/sec 12000 Mpixels/sec
Unified Shaders 352 800(160x5)
Texture Mapping Units 44 40
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 40 nm 55 nm
Transistors 3000 million 956 million
Bus PCIe x16 PCIe 2.0 x16
DirectX Version DirectX 11 DirectX 10.1
OpenGL Version OpenGL 4.1 OpenGL 3.0

Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be transported over the external memory interface in one second. It is worked out by multiplying the interface width by its memory clock speed. If the card has DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 465

Amazon.com

Check prices at:

Radeon HD 4870 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield