Compare any two graphics cards:
VS

GeForce GTX 260 216SP 55 nm vs GeForce GTX 465

Intro

The GeForce GTX 260 216SP 55 nm comes with a GPU core clock speed of 576 MHz, and the 896 MB of GDDR3 memory runs at 999 MHz through a 448-bit bus. It also features 216 SPUs, 72 TAUs, and 28 Raster Operation Units.

Compare those specs to the GeForce GTX 465, which features core clock speeds of 607 MHz on the GPU, and 802 MHz on the 1024 MB of GDDR5 RAM. It features 352 SPUs as well as 44 Texture Address Units and 32 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 260 216SP 55 nm 171 Watts
GeForce GTX 465 200 Watts
Difference: 29 Watts (17%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 260 216SP 55 nm should perform a little bit faster than the GeForce GTX 465 overall. (explain)

GeForce GTX 260 216SP 55 nm 111888 MB/sec
GeForce GTX 465 102592 MB/sec
Difference: 9296 (9%)

Texel Rate

The GeForce GTX 260 216SP 55 nm is a lot (about 55%) more effective at AF than the GeForce GTX 465. (explain)

GeForce GTX 260 216SP 55 nm 41472 Mtexels/sec
GeForce GTX 465 26708 Mtexels/sec
Difference: 14764 (55%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 465 is superior to the GeForce GTX 260 216SP 55 nm, but it probably won't make a huge difference. (explain)

GeForce GTX 465 19424 Mpixels/sec
GeForce GTX 260 216SP 55 nm 16128 Mpixels/sec
Difference: 3296 (20%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 260 216SP 55 nm

Amazon.com

Check prices at:

GeForce GTX 465

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 260 216SP 55 nm GeForce GTX 465
Manufacturer nVidia nVidia
Year December 22, 2008 May 2010
Code Name G200b GF100
Memory 896 MB 1024 MB
Core Speed 576 MHz 607 MHz
Memory Speed 1998 MHz 3208 MHz
Power (Max TDP) 171 watts 200 watts
Bandwidth 111888 MB/sec 102592 MB/sec
Texel Rate 41472 Mtexels/sec 26708 Mtexels/sec
Pixel Rate 16128 Mpixels/sec 19424 Mpixels/sec
Unified Shaders 216 352
Texture Mapping Units 72 44
Render Output Units 28 32
Bus Type GDDR3 GDDR5
Bus Width 448-bit 256-bit
Fab Process 55 nm 40 nm
Transistors 1400 million 3000 million
Bus PCIe x16 2.0 PCIe x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.1 OpenGL 4.1

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of MB per second) that can be transferred over the external memory interface in a second. It is worked out by multiplying the bus width by the speed of its memory. If it uses DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 260 216SP 55 nm

Amazon.com

Check prices at:

GeForce GTX 465

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield