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GeForce GTX 260 Core 216 vs GeForce GTX 465

Intro

The GeForce GTX 260 Core 216 features a GPU core speed of 576 MHz, and the 896 MB of GDDR3 memory runs at 999 MHz through a 448-bit bus. It also is comprised of 216 SPUs, 72 Texture Address Units, and 28 Raster Operation Units.

Compare all that to the GeForce GTX 465, which comes with core clock speeds of 607 MHz on the GPU, and 802 MHz on the 1024 MB of GDDR5 RAM. It features 352 SPUs as well as 44 Texture Address Units and 32 Rasterization Operator Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 465 200 Watts
GeForce GTX 260 Core 216 202 Watts
Difference: 2 Watts (1%)

Memory Bandwidth

In theory, the GeForce GTX 260 Core 216 should be 9% quicker than the GeForce GTX 465 overall, because of its higher bandwidth. (explain)

GeForce GTX 260 Core 216 111888 MB/sec
GeForce GTX 465 102592 MB/sec
Difference: 9296 (9%)

Texel Rate

The GeForce GTX 260 Core 216 should be much (about 55%) faster with regards to texture filtering than the GeForce GTX 465. (explain)

GeForce GTX 260 Core 216 41472 Mtexels/sec
GeForce GTX 465 26708 Mtexels/sec
Difference: 14764 (55%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce GTX 465 is a better choice, but not by far. (explain)

GeForce GTX 465 19424 Mpixels/sec
GeForce GTX 260 Core 216 16128 Mpixels/sec
Difference: 3296 (20%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 260 Core 216

Amazon.com

Check prices at:

GeForce GTX 465

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 260 Core 216 GeForce GTX 465
Manufacturer nVidia nVidia
Year September 16, 2008 May 2010
Code Name G200 GF100
Memory 896 MB 1024 MB
Core Speed 576 MHz 607 MHz
Memory Speed 1998 MHz 3208 MHz
Power (Max TDP) 202 watts 200 watts
Bandwidth 111888 MB/sec 102592 MB/sec
Texel Rate 41472 Mtexels/sec 26708 Mtexels/sec
Pixel Rate 16128 Mpixels/sec 19424 Mpixels/sec
Unified Shaders 216 352
Texture Mapping Units 72 44
Render Output Units 28 32
Bus Type GDDR3 GDDR5
Bus Width 448-bit 256-bit
Fab Process 65 nm 40 nm
Transistors 1400 million 3000 million
Bus PCIe x16 2.0 PCIe x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.1 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of MB per second) that can be moved across the external memory interface within a second. It is worked out by multiplying the card's bus width by the speed of its memory. If the card has DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 260 Core 216

Amazon.com

Check prices at:

GeForce GTX 465

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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