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GeForce GT 210 vs Radeon HD 4350

Intro

The GeForce GT 210 comes with a GPU core speed of 589 MHz, and the 512 MB of DDR3 memory runs at 800 MHz through a 64-bit bus. It also is comprised of 16 SPUs, 8 TAUs, and 4 Raster Operation Units.

Compare those specifications to the Radeon HD 4350, which features core clock speeds of 575 MHz on the GPU, and 500 MHz on the 512 MB of DDR2 RAM. It features 80(16x5) SPUs along with 8 TAUs and 4 Rasterization Operator Units.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4350 22 Watts
GeForce GT 210 31 Watts
Difference: 9 Watts (41%)

Memory Bandwidth

Theoretically speaking, the GeForce GT 210 is 60% quicker than the Radeon HD 4350 in general, because of its higher bandwidth. (explain)

GeForce GT 210 12800 MB/sec
Radeon HD 4350 8000 MB/sec
Difference: 4800 (60%)

Texel Rate

The GeForce GT 210 will be just a bit (about 2%) better at texture filtering than the Radeon HD 4350. (explain)

GeForce GT 210 4712 Mtexels/sec
Radeon HD 4350 4600 Mtexels/sec
Difference: 112 (2%)

Pixel Rate

The GeForce GT 210 is a small bit (more or less 2%) more effective at full screen anti-aliasing than the Radeon HD 4350, and also should be capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce GT 210 2356 Mpixels/sec
Radeon HD 4350 2300 Mpixels/sec
Difference: 56 (2%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

GeForce GT 210

Amazon.com

Radeon HD 4350

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Model GeForce GT 210 Radeon HD 4350
Manufacturer nVidia AMD
Year October 2009 Sep 30, 2008
Code Name GT218 RV710
Fab Process 40 nm 55 nm
Bus PCIe 2.0 PCIe 2.0 x16, PCI
Memory 512 MB 512 MB
Core Speed 589 MHz 575 MHz
Shader Speed 1402 MHz (N/A) MHz
Memory Speed 800 MHz (1600 MHz effective) 500 MHz (1000 MHz effective)
Unified Shaders 16 80(16x5)
Texture Mapping Units 8 8
Render Output Units 4 4
Bus Type DDR3 DDR2
Bus Width 64-bit 64-bit
DirectX Version DirectX 10.1 DirectX 10.1
OpenGL Version OpenGL 3.2 OpenGL 3.0
Power (Max TDP) 31 watts 22 watts
Shader Model 4.1 4.1
Bandwidth 12800 MB/sec 8000 MB/sec
Texel Rate 4712 Mtexels/sec 4600 Mtexels/sec
Pixel Rate 2356 Mpixels/sec 2300 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of megabytes per second) that can be transported across the external memory interface within a second. It is worked out by multiplying the bus width by its memory speed. If the card has DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Comments

One Response to “GeForce GT 210 vs Radeon HD 4350”
[...] i didn't notice that,sorry lol. Go with the geforce card if that's the case. http://www.hwcompare.com/849/geforce...adeon-hd-4350/ A comparison of both cards at 512 mb GPU. [...]

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