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GeForce GT 210 vs Radeon HD 4350

Intro

The GeForce GT 210 comes with a clock frequency of 589 MHz and a DDR3 memory frequency of 800 MHz. It also features a 64-bit bus, and uses a 40 nm design. It is comprised of 16 SPUs, 8 Texture Address Units, and 4 Raster Operation Units.

Compare those specs to the Radeon HD 4350, which comes with core clock speeds of 575 MHz on the GPU, and 500 MHz on the 512 MB of DDR2 memory. It features 80(16x5) SPUs as well as 8 TAUs and 4 Rasterization Operator Units.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4350 22 Watts
GeForce GT 210 31 Watts
Difference: 9 Watts (41%)

Memory Bandwidth

Theoretically, the GeForce GT 210 should perform much faster than the Radeon HD 4350 in general. (explain)

GeForce GT 210 12800 MB/sec
Radeon HD 4350 8000 MB/sec
Difference: 4800 (60%)

Texel Rate

The GeForce GT 210 will be a bit (about 2%) more effective at AF than the Radeon HD 4350. (explain)

GeForce GT 210 4712 Mtexels/sec
Radeon HD 4350 4600 Mtexels/sec
Difference: 112 (2%)

Pixel Rate

The GeForce GT 210 should be a small bit (more or less 2%) more effective at anti-aliasing than the Radeon HD 4350, and should be able to handle higher screen resolutions without losing too much performance. (explain)

GeForce GT 210 2356 Mpixels/sec
Radeon HD 4350 2300 Mpixels/sec
Difference: 56 (2%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

GeForce GT 210

Amazon.com

Radeon HD 4350

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Model GeForce GT 210 Radeon HD 4350
Manufacturer nVidia AMD
Year October 2009 Sep 30, 2008
Code Name GT218 RV710
Fab Process 40 nm 55 nm
Bus PCIe 2.0 PCIe 2.0 x16, PCI
Memory 512 MB 512 MB
Core Speed 589 MHz 575 MHz
Shader Speed 1402 MHz (N/A) MHz
Memory Speed 800 MHz (1600 MHz effective) 500 MHz (1000 MHz effective)
Unified Shaders 16 80(16x5)
Texture Mapping Units 8 8
Render Output Units 4 4
Bus Type DDR3 DDR2
Bus Width 64-bit 64-bit
DirectX Version DirectX 10.1 DirectX 10.1
OpenGL Version OpenGL 3.2 OpenGL 3.0
Power (Max TDP) 31 watts 22 watts
Shader Model 4.1 4.1
Bandwidth 12800 MB/sec 8000 MB/sec
Texel Rate 4712 Mtexels/sec 4600 Mtexels/sec
Pixel Rate 2356 Mpixels/sec 2300 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of MB per second) that can be transported over the external memory interface in one second. It is worked out by multiplying the bus width by its memory clock speed. In the case of DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Comments

One Response to “GeForce GT 210 vs Radeon HD 4350”
[...] i didn't notice that,sorry lol. Go with the geforce card if that's the case. http://www.hwcompare.com/849/geforce...adeon-hd-4350/ A comparison of both cards at 512 mb GPU. [...]

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