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GeForce GT 210 vs Radeon HD 4350

Intro

The GeForce GT 210 features a GPU core speed of 589 MHz, and the 512 MB of DDR3 memory runs at 800 MHz through a 64-bit bus. It also is comprised of 16 Stream Processors, 8 Texture Address Units, and 4 ROPs.

Compare those specifications to the Radeon HD 4350, which features a core clock frequency of 575 MHz and a DDR2 memory speed of 500 MHz. It also features a 64-bit bus, and makes use of a 55 nm design. It features 80(16x5) SPUs, 8 TAUs, and 4 Raster Operation Units.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4350 22 Watts
GeForce GT 210 31 Watts
Difference: 9 Watts (41%)

Memory Bandwidth

In theory, the GeForce GT 210 will be 60% quicker than the Radeon HD 4350 in general, due to its higher data rate. (explain)

GeForce GT 210 12800 MB/sec
Radeon HD 4350 8000 MB/sec
Difference: 4800 (60%)

Texel Rate

The GeForce GT 210 should be a bit (more or less 2%) faster with regards to anisotropic filtering than the Radeon HD 4350. (explain)

GeForce GT 210 4712 Mtexels/sec
Radeon HD 4350 4600 Mtexels/sec
Difference: 112 (2%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GT 210 is superior to the Radeon HD 4350, not by a very large margin though. (explain)

GeForce GT 210 2356 Mpixels/sec
Radeon HD 4350 2300 Mpixels/sec
Difference: 56 (2%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

GeForce GT 210

Amazon.com

Radeon HD 4350

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Model GeForce GT 210 Radeon HD 4350
Manufacturer nVidia AMD
Year October 2009 Sep 30, 2008
Code Name GT218 RV710
Fab Process 40 nm 55 nm
Bus PCIe 2.0 PCIe 2.0 x16, PCI
Memory 512 MB 512 MB
Core Speed 589 MHz 575 MHz
Shader Speed 1402 MHz (N/A) MHz
Memory Speed 800 MHz (1600 MHz effective) 500 MHz (1000 MHz effective)
Unified Shaders 16 80(16x5)
Texture Mapping Units 8 8
Render Output Units 4 4
Bus Type DDR3 DDR2
Bus Width 64-bit 64-bit
DirectX Version DirectX 10.1 DirectX 10.1
OpenGL Version OpenGL 3.2 OpenGL 3.0
Power (Max TDP) 31 watts 22 watts
Shader Model 4.1 4.1
Bandwidth 12800 MB/sec 8000 MB/sec
Texel Rate 4712 Mtexels/sec 4600 Mtexels/sec
Pixel Rate 2356 Mpixels/sec 2300 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in megabytes per second) that can be transferred over the external memory interface in a second. It is worked out by multiplying the bus width by its memory clock speed. In the case of DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Comments

One Response to “GeForce GT 210 vs Radeon HD 4350”
[...] i didn't notice that,sorry lol. Go with the geforce card if that's the case. http://www.hwcompare.com/849/geforce...adeon-hd-4350/ A comparison of both cards at 512 mb GPU. [...]

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