Compare any two graphics cards:
VS

GeForce GTX 285 2GB vs GeForce GTX 460 1GB

Intro

The GeForce GTX 285 2GB features a core clock speed of 648 MHz and a GDDR3 memory speed of 1242 MHz. It also features a 512-bit memory bus, and uses a 55 nm design. It is made up of 240 SPUs, 80 Texture Address Units, and 32 Raster Operation Units.

Compare that to the GeForce GTX 460 1GB, which uses a 40 nm design. nVidia has set the core frequency at 675 MHz. The GDDR5 memory is set to run at a speed of 900 MHz on this specific model. It features 336 SPUs as well as 56 Texture Address Units and 32 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 460 1GB 160 Watts
GeForce GTX 285 2GB 204 Watts
Difference: 44 Watts (28%)

Memory Bandwidth

In theory, the GeForce GTX 285 2GB should be 38% faster than the GeForce GTX 460 1GB overall, because of its higher bandwidth. (explain)

GeForce GTX 285 2GB 158976 MB/sec
GeForce GTX 460 1GB 115200 MB/sec
Difference: 43776 (38%)

Texel Rate

The GeForce GTX 285 2GB will be a lot (approximately 37%) faster with regards to anisotropic filtering than the GeForce GTX 460 1GB. (explain)

GeForce GTX 285 2GB 51840 Mtexels/sec
GeForce GTX 460 1GB 37800 Mtexels/sec
Difference: 14040 (37%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 460 1GB is superior to the GeForce GTX 285 2GB, but only just. (explain)

GeForce GTX 460 1GB 21600 Mpixels/sec
GeForce GTX 285 2GB 20736 Mpixels/sec
Difference: 864 (4%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 285 2GB

Amazon.com

Check prices at:

GeForce GTX 460 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 285 2GB GeForce GTX 460 1GB
Manufacturer nVidia nVidia
Year January 15, 2009 July 2010
Code Name G200b GF104
Memory 2048 MB 1024 MB
Core Speed 648 MHz 675 MHz
Memory Speed 2484 MHz 3600 MHz
Power (Max TDP) 204 watts 160 watts
Bandwidth 158976 MB/sec 115200 MB/sec
Texel Rate 51840 Mtexels/sec 37800 Mtexels/sec
Pixel Rate 20736 Mpixels/sec 21600 Mpixels/sec
Unified Shaders 240 336
Texture Mapping Units 80 56
Render Output Units 32 32
Bus Type GDDR3 GDDR5
Bus Width 512-bit 256-bit
Fab Process 55 nm 40 nm
Transistors 1400 million 1950 million
Bus PCIe x16 2.0 PCIe x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.1 OpenGL 4.1

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in MB per second) that can be transported past the external memory interface within a second. It is calculated by multiplying the interface width by its memory clock speed. If the card has DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 285 2GB

Amazon.com

Check prices at:

GeForce GTX 460 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield