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GeForce GTX 460 1GB vs Radeon HD 5850

Intro

The GeForce GTX 460 1GB has a core clock speed of 675 MHz and a GDDR5 memory speed of 900 MHz. It also features a 256-bit memory bus, and makes use of a 40 nm design. It is made up of 336 SPUs, 56 TAUs, and 32 Raster Operation Units.

Compare those specs to the Radeon HD 5850, which has GPU clock speed of 725 MHz, and 1024 MB of GDDR5 RAM set to run at 1000 MHz through a 256-bit bus. It also is comprised of 1440(288x5) SPUs, 72 TAUs, and 32 Raster Operation Units.

Battlefield Bad Company 2

Settings: High Quality
AA: 4x
AF: 8x
Resolution: 1920x1200
Test Machine: Tom's Hardware Test Machine (Source)
Radeon HD 5850 44 FPS
GeForce GTX 460 1GB 36 FPS
Difference: 8 FPS (22%)

Left4Dead 2

Settings: Very High
AA: 8x
AF: 16x
Resolution: 1920x1200
Test Machine: Tom's Hardware Test Machine (Source)
Radeon HD 5850 104 FPS
GeForce GTX 460 1GB 86 FPS
Difference: 18 FPS (21%)

Mass Effect 2

Settings: Maximum Quality
AA: none
AF: 8x
Resolution: 1920x1200
Test Machine: Tom's Hardware Test Machine (Source)
Radeon HD 5850 124 FPS
GeForce GTX 460 1GB 106 FPS
Difference: 18 FPS (17%)

Supreme Commander 2

Settings: High
AA: 8x
AF: 16x
Resolution: 1920x1200
Test Machine: Tom's Hardware Test Machine (Source)
Radeon HD 5850 78 FPS
GeForce GTX 460 1GB 77 FPS
Difference: 1 FPS (1%)

Radeon HD 5850 wins

(Based entirely on the benchmarks listed above)

When combining all game benchmark scores on this page together, the Radeon HD 5850 wins overall, by 45 FPS. Please note that we do not have the results of every benchmark ever done for these cards, so the results may differ wildly in different games.

Radeon HD 5850 350 FPS
GeForce GTX 460 1GB 305 FPS
Difference: 45 FPS (15%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 5850 151 Watts
GeForce GTX 460 1GB 160 Watts
Difference: 9 Watts (6%)

Memory Bandwidth

As far as performance goes, the Radeon HD 5850 should in theory be a bit superior to the GeForce GTX 460 1GB in general. (explain)

Radeon HD 5850 128000 MB/sec
GeForce GTX 460 1GB 115200 MB/sec
Difference: 12800 (11%)

Texel Rate

The Radeon HD 5850 should be a lot (more or less 38%) more effective at AF than the GeForce GTX 460 1GB. (explain)

Radeon HD 5850 52200 Mtexels/sec
GeForce GTX 460 1GB 37800 Mtexels/sec
Difference: 14400 (38%)

Pixel Rate

If running with a high resolution is important to you, then the Radeon HD 5850 is the winner, but only just. (explain)

Radeon HD 5850 23200 Mpixels/sec
GeForce GTX 460 1GB 21600 Mpixels/sec
Difference: 1600 (7%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

GeForce GTX 460 1GB

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Radeon HD 5850

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Specifications

Model GeForce GTX 460 1GB Radeon HD 5850
Manufacturer nVidia ATi
Year July 2010 September 30, 2009
Code Name GF104 Cypress PRO
Fab Process 40 nm 40 nm
Bus PCIe x16 PCIe 2.1 x16
Memory 1024 MB 1024 MB
Core Speed 675 MHz 725 MHz
Shader Speed 1350 MHz (N/A) MHz
Memory Speed 900 MHz 1000 MHz
Unified Shaders 336 1440(288x5)
Texture Mapping Units 56 72
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 3.2
Power (Max TDP) 160 watts 151 watts
Shader Model 5.0 5.0
Bandwidth 115200 MB/sec 128000 MB/sec
Texel Rate 37800 Mtexels/sec 52200 Mtexels/sec
Pixel Rate 21600 Mpixels/sec 23200 Mpixels/sec

Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be moved over the external memory interface within a second. The number is worked out by multiplying the interface width by its memory speed. In the case of DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total texture units by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

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