Compare any two graphics cards:
GeForce GTS 250 1GB vs GeForce GTX 460
IntroThe GeForce GTS 250 1GB features a GPU core speed of 738 MHz, and the 1024 MB of GDDR3 RAM is set to run at 1100 MHz through a 256-bit bus. It also is made up of 128 SPUs, 64 Texture Address Units, and 16 ROPs.Compare those specs to the GeForce GTX 460, which features core clock speeds of 675 MHz on the GPU, and 900 MHz on the 768 MB of GDDR5 RAM. It features 336 SPUs along with 56 TAUs and 24 ROPs.
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Battlefield Bad Company 2
Left4Dead 2
Mass Effect 2
Supreme Commander 2
GeForce GTX 460 wins(Based entirely on the benchmarks listed above)When combining all game benchmark scores on this page together, the GeForce GTX 460 wins overall, by 111 FPS. Please note that we do not have the results of every benchmark ever done for these cards, so the results may differ wildly in different games.
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the GeForce GTX 460 should in theory be a lot better than the GeForce GTS 250 1GB overall. (explain)
Texel RateThe GeForce GTS 250 1GB is quite a bit (about 25%) more effective at anisotropic filtering than the GeForce GTX 460. (explain)
Pixel RateThe GeForce GTX 460 will be quite a bit (more or less 37%) faster with regards to AA than the GeForce GTS 250 1GB, and able to handle higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price ComparisonPlease note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.
Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in MB per second) that can be transported over the external memory interface in a second. It is worked out by multiplying the bus width by its memory speed. If it uses DDR RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This number is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.
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Comments
One Response to “GeForce GTS 250 1GB vs GeForce GTX 460”[...] between the GTS 250 and the GTX 460. The GTX 460 obviously comes out on top but by how far? GeForce GTS 250 1GB vs GeForce GTX 460 – Performance Comparison Benchmarks @ Hardware Compare I would also look into the GTX 560 1GB 256bit model, it's about twice as fast as the GTX 460 and [...]