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GeForce GTX 460 vs Radeon HD 5770


The GeForce GTX 460 features clock speeds of 675 MHz on the GPU, and 900 MHz on the 768 MB of GDDR5 memory. It features 336 SPUs along with 56 Texture Address Units and 24 Rasterization Operator Units.

Compare those specs to the Radeon HD 5770, which uses a 40 nm design. AMD has clocked the core frequency at 850 MHz. The GDDR5 RAM is set to run at a frequency of 1200 MHz on this particular model. It features 800(160x5) SPUs as well as 40 Texture Address Units and 16 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 5770 108 Watts
GeForce GTX 460 150 Watts
Difference: 42 Watts (39%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 460 should perform a small bit faster than the Radeon HD 5770 in general. (explain)

GeForce GTX 460 86400 MB/sec
Radeon HD 5770 76800 MB/sec
Difference: 9600 (13%)

Texel Rate

The GeForce GTX 460 should be just a bit (about 11%) more effective at anisotropic filtering than the Radeon HD 5770. (explain)

GeForce GTX 460 37800 Mtexels/sec
Radeon HD 5770 34000 Mtexels/sec
Difference: 3800 (11%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce GTX 460 is superior to the Radeon HD 5770, though only just barely. (explain)

GeForce GTX 460 16200 Mpixels/sec
Radeon HD 5770 13600 Mpixels/sec
Difference: 2600 (19%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 460

Radeon HD 5770

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.


Display Specifications

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Model GeForce GTX 460 Radeon HD 5770
Manufacturer nVidia AMD
Year July 2010 October 13, 2009
Code Name GF104 Juniper XT
Memory 768 MB 1024 MB
Core Speed 675 MHz 850 MHz
Memory Speed 3600 MHz 4800 MHz
Power (Max TDP) 150 watts 108 watts
Bandwidth 86400 MB/sec 76800 MB/sec
Texel Rate 37800 Mtexels/sec 34000 Mtexels/sec
Pixel Rate 16200 Mpixels/sec 13600 Mpixels/sec
Unified Shaders 336 800(160x5)
Texture Mapping Units 56 40
Render Output Units 24 16
Bus Type GDDR5 GDDR5
Bus Width 192-bit 128-bit
Fab Process 40 nm 40 nm
Transistors 1950 million 1040 million
Bus PCIe x16 PCIe 2.1 x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 3.2

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of megabytes per second) that can be transferred across the external memory interface in a second. It is calculated by multiplying the card's interface width by its memory clock speed. If it uses DDR memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.


One Response to “GeForce GTX 460 vs Radeon HD 5770”
New Graphics Card (£100ish budget) - discussion forums says:

[...] intensive games (eg Crysis) but realistically speaking it should do you very well. Comparison: Note that the 5770 runs at a smooth 30fps @ 1920x1200 on Battlefield Bad Company 2 on High with [...]

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