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GeForce GTX 460 vs Radeon HD 6950

Intro

The GeForce GTX 460 has a GPU core clock speed of 675 MHz, and the 768 MB of GDDR5 memory is set to run at 900 MHz through a 192-bit bus. It also features 336 Stream Processors, 56 TAUs, and 24 Raster Operation Units.

Compare that to the Radeon HD 6950, which comes with GPU clock speed of 800 MHz, and 1024 MB of GDDR5 RAM running at 1250 MHz through a 256-bit bus. It also is made up of 1408 SPUs, 88 TAUs, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 6950 3240 points
GeForce GTX 460 2557 points
Difference: 683 (27%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 460 150 Watts
Radeon HD 6950 200 Watts
Difference: 50 Watts (33%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 6950 is 85% faster than the GeForce GTX 460 in general, due to its greater data rate. (explain)

Radeon HD 6950 160000 MB/sec
GeForce GTX 460 86400 MB/sec
Difference: 73600 (85%)

Texel Rate

The Radeon HD 6950 will be a lot (more or less 86%) more effective at texture filtering than the GeForce GTX 460. (explain)

Radeon HD 6950 70400 Mtexels/sec
GeForce GTX 460 37800 Mtexels/sec
Difference: 32600 (86%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon HD 6950 is the winner, and very much so. (explain)

Radeon HD 6950 25600 Mpixels/sec
GeForce GTX 460 16200 Mpixels/sec
Difference: 9400 (58%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 460

Amazon.com

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Radeon HD 6950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 460 Radeon HD 6950
Manufacturer nVidia AMD
Year July 2010 December 2010
Code Name GF104 Cayman Pro
Memory 768 MB 1024 MB
Core Speed 675 MHz 800 MHz
Memory Speed 3600 MHz 5000 MHz
Power (Max TDP) 150 watts 200 watts
Bandwidth 86400 MB/sec 160000 MB/sec
Texel Rate 37800 Mtexels/sec 70400 Mtexels/sec
Pixel Rate 16200 Mpixels/sec 25600 Mpixels/sec
Unified Shaders 336 1408
Texture Mapping Units 56 88
Render Output Units 24 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 40 nm 40 nm
Transistors 1950 million 2640 million
Bus PCIe x16 PCIe x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be transported over the external memory interface within a second. It's worked out by multiplying the interface width by the speed of its memory. If it uses DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly write to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 460

Amazon.com

Check prices at:

Radeon HD 6950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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