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GeForce GTX 460 vs Radeon HD 6950 2GB

Note: This comparison features the 768MB GTX 460. If you're looking for a comparison with the 1GB version, go here: GeForce GTX 460 1GB vs Radeon HD 6950 2GB. It has game benchmarks too.

Intro

The GeForce GTX 460 comes with a core clock speed of 675 MHz and a GDDR5 memory frequency of 900 MHz. It also features a 192-bit memory bus, and makes use of a 40 nm design. It is made up of 336 SPUs, 56 Texture Address Units, and 24 Raster Operation Units.

Compare those specs to the Radeon HD 6950 2GB, which comes with a clock speed of 800 MHz and a GDDR5 memory frequency of 1250 MHz. It also makes use of a 256-bit memory bus, and makes use of a 40 nm design. It is made up of 1408 SPUs, 88 TAUs, and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 460 150 Watts
Radeon HD 6950 2GB 200 Watts
Difference: 50 Watts (33%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 6950 2GB should be 85% quicker than the GeForce GTX 460 overall, due to its higher data rate. (explain)

Radeon HD 6950 2GB 160000 MB/sec
GeForce GTX 460 86400 MB/sec
Difference: 73600 (85%)

Texel Rate

The Radeon HD 6950 2GB is quite a bit (more or less 86%) faster with regards to AF than the GeForce GTX 460. (explain)

Radeon HD 6950 2GB 70400 Mtexels/sec
GeForce GTX 460 37800 Mtexels/sec
Difference: 32600 (86%)

Pixel Rate

The Radeon HD 6950 2GB will be quite a bit (approximately 58%) better at full screen anti-aliasing than the GeForce GTX 460, and also should be able to handle higher resolutions while still performing well. (explain)

Radeon HD 6950 2GB 25600 Mpixels/sec
GeForce GTX 460 16200 Mpixels/sec
Difference: 9400 (58%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 460

Amazon.com

Check prices at:

Radeon HD 6950 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 460 Radeon HD 6950 2GB
Manufacturer nVidia AMD
Year July 2010 December 2010
Code Name GF104 Cayman Pro
Memory 768 MB 2048 MB
Core Speed 675 MHz 800 MHz
Memory Speed 3600 MHz 5000 MHz
Power (Max TDP) 150 watts 200 watts
Bandwidth 86400 MB/sec 160000 MB/sec
Texel Rate 37800 Mtexels/sec 70400 Mtexels/sec
Pixel Rate 16200 Mpixels/sec 25600 Mpixels/sec
Unified Shaders 336 1408
Texture Mapping Units 56 88
Render Output Units 24 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 40 nm 40 nm
Transistors 1950 million 2640 million
Bus PCIe x16 PCIe x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of information (measured in MB per second) that can be transported past the external memory interface in one second. It is calculated by multiplying the bus width by its memory speed. If it uses DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 460

Amazon.com

Check prices at:

Radeon HD 6950 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

4 Responses to “GeForce GTX 460 vs Radeon HD 6950 2GB”
Levi says:

Sorry to say but your data is incorrect. The GTX460's shader clock is doulbe the core clock. In AIDA64 with a GTX460 HAWK at 925/1850 core/shader 2250 mem
Texel Rate - 155400Mtex/s
Pixel Rate - 29600Mpix/s
Memory bandwidth - 140.6GB/s

admin says:

@Levi - There are actually 2 different versions of the GTX 460. Here we have listed the 192-bit 768MB version, the HAWK is based on the 256-bit 1GB version.

http://www.hwcompare.com/8222/geforce-gtx-460-vs-geforce-gtx-460-1gb/

http://www.guru3d.com/article/msi-geforce-gtx-460-hawk-review/2

Levi says:

Fair enough, maybe it should be noted in the title.

admin says:

Good point... but it'd be a bit of an admin nightmare to change the title now (due to custom database code). 🙁
What I can do is add a little note at the top of this page though.

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