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GeForce GT 450 (OEM) vs GeForce GTX 460

Intro

The GeForce GT 450 (OEM) uses a 40 nm design. nVidia has clocked the core speed at 790 MHz. The GDDR5 memory is set to run at a speed of 1000 MHz on this particular model. It features 144 SPUs along with 24 TAUs and 24 Rasterization Operator Units.

Compare those specifications to the GeForce GTX 460, which has core speeds of 675 MHz on the GPU, and 900 MHz on the 768 MB of GDDR5 RAM. It features 336 SPUs as well as 56 Texture Address Units and 24 ROPs.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 450 (OEM) 106 Watts
GeForce GTX 460 150 Watts
Difference: 44 Watts (42%)

Memory Bandwidth

Theoretically speaking, the GeForce GT 450 (OEM) should perform a bit faster than the GeForce GTX 460 in general. (explain)

GeForce GT 450 (OEM) 96000 MB/sec
GeForce GTX 460 86400 MB/sec
Difference: 9600 (11%)

Texel Rate

The GeForce GTX 460 is quite a bit (more or less 99%) faster with regards to anisotropic filtering than the GeForce GT 450 (OEM). (explain)

GeForce GTX 460 37800 Mtexels/sec
GeForce GT 450 (OEM) 18960 Mtexels/sec
Difference: 18840 (99%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GT 450 (OEM) is superior to the GeForce GTX 460, not by a very large margin though. (explain)

GeForce GT 450 (OEM) 18960 Mpixels/sec
GeForce GTX 460 16200 Mpixels/sec
Difference: 2760 (17%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

GeForce GT 450 (OEM)

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

GeForce GTX 460

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Specifications

Model GeForce GT 450 (OEM) GeForce GTX 460
Manufacturer nVidia nVidia
Year October 2010 July 2010
Code Name GF106 GF104
Fab Process 40 nm 40 nm
Bus PCIe x16 PCIe x16
Memory 1536 MB 768 MB
Core Speed 790 MHz 675 MHz
Shader Speed 1580 MHz 1350 MHz
Memory Speed 1000 MHz 900 MHz
Unified Shaders 144 336
Texture Mapping Units 24 56
Render Output Units 24 24
Bus Type GDDR5 GDDR5
Bus Width 192-bit 192-bit
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1
Power (Max TDP) 106 watts 150 watts
Shader Model 5.0 5.0
Bandwidth 96000 MB/sec 86400 MB/sec
Texel Rate 18960 Mtexels/sec 37800 Mtexels/sec
Pixel Rate 18960 Mpixels/sec 16200 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in MB per second) that can be transferred over the external memory interface in one second. It is calculated by multiplying the bus width by the speed of its memory. If it uses DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

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