Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce 8800 GT 1GB vs GeForce GTX 460 (OEM)

Intro

The GeForce 8800 GT 1GB features core speeds of 600 MHz on the GPU, and 900 MHz on the 1024 MB of GDDR3 memory. It features 112 SPUs as well as 56 Texture Address Units and 16 ROPs.

Compare those specifications to the GeForce GTX 460 (OEM), which makes use of a 40 nm design. nVidia has set the core speed at 650 MHz. The GDDR5 RAM runs at a frequency of 850 MHz on this specific model. It features 336 SPUs along with 56 TAUs and 32 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8800 GT 1GB 105 Watts
GeForce GTX 460 (OEM) 150 Watts
Difference: 45 Watts (43%)

Memory Bandwidth

Performance-wise, the GeForce GTX 460 (OEM) should theoretically be quite a bit better than the GeForce 8800 GT 1GB overall. (explain)

GeForce GTX 460 (OEM) 108800 MB/sec
GeForce 8800 GT 1GB 57600 MB/sec
Difference: 51200 (89%)

Texel Rate

The GeForce GTX 460 (OEM) is a little bit (more or less 8%) better at anisotropic filtering than the GeForce 8800 GT 1GB. (explain)

GeForce GTX 460 (OEM) 36400 Mtexels/sec
GeForce 8800 GT 1GB 33600 Mtexels/sec
Difference: 2800 (8%)

Pixel Rate

The GeForce GTX 460 (OEM) will be quite a bit (about 117%) better at anti-aliasing than the GeForce 8800 GT 1GB, and should be capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce GTX 460 (OEM) 20800 Mpixels/sec
GeForce 8800 GT 1GB 9600 Mpixels/sec
Difference: 11200 (117%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8800 GT 1GB

Amazon.com

Check prices at:

GeForce GTX 460 (OEM)

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8800 GT 1GB GeForce GTX 460 (OEM)
Manufacturer nVidia nVidia
Year Dec 2007 October 2010
Code Name G92 GF104
Memory 1024 MB 1024 MB
Core Speed 600 MHz 650 MHz
Memory Speed 1800 MHz 3400 MHz
Power (Max TDP) 105 watts 150 watts
Bandwidth 57600 MB/sec 108800 MB/sec
Texel Rate 33600 Mtexels/sec 36400 Mtexels/sec
Pixel Rate 9600 Mpixels/sec 20800 Mpixels/sec
Unified Shaders 112 336
Texture Mapping Units 56 56
Render Output Units 16 32
Bus Type GDDR3 GDDR5
Bus Width 256-bit 256-bit
Fab Process 65 nm 40 nm
Transistors 754 million 1950 million
Bus PCIe x16 2.0 PCIe x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of megabytes per second) that can be transported across the external memory interface within a second. It is worked out by multiplying the interface width by its memory clock speed. If the card has DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce 8800 GT 1GB

Amazon.com

Check prices at:

GeForce GTX 460 (OEM)

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield