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GeForce GTX 460 (OEM) vs Radeon HD 4890 2GB

Intro

The GeForce GTX 460 (OEM) has core speeds of 650 MHz on the GPU, and 850 MHz on the 1024 MB of GDDR5 RAM. It features 336 SPUs along with 56 TAUs and 32 ROPs.

Compare all that to the Radeon HD 4890 2GB, which uses a 55 nm design. ATi has set the core speed at 1000 MHz. The GDDR5 RAM is set to run at a speed of 975 MHz on this card. It features 800(160x5) SPUs as well as 40 TAUs and 16 ROPs.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 460 (OEM) 150 Watts
Radeon HD 4890 2GB 190 Watts
Difference: 40 Watts (27%)

Memory Bandwidth

As far as performance goes, the Radeon HD 4890 2GB should in theory be a bit superior to the GeForce GTX 460 (OEM) in general. (explain)

Radeon HD 4890 2GB 124800 MB/sec
GeForce GTX 460 (OEM) 108800 MB/sec
Difference: 16000 (15%)

Texel Rate

The Radeon HD 4890 2GB is a little bit (more or less 10%) more effective at AF than the GeForce GTX 460 (OEM). (explain)

Radeon HD 4890 2GB 40000 Mtexels/sec
GeForce GTX 460 (OEM) 36400 Mtexels/sec
Difference: 3600 (10%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce GTX 460 (OEM) is superior to the Radeon HD 4890 2GB, by a large margin. (explain)

GeForce GTX 460 (OEM) 20800 Mpixels/sec
Radeon HD 4890 2GB 16000 Mpixels/sec
Difference: 4800 (30%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

GeForce GTX 460 (OEM)

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Radeon HD 4890 2GB

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Specifications

Model GeForce GTX 460 (OEM) Radeon HD 4890 2GB
Manufacturer nVidia ATi
Year October 2010 Apr 2, 2009
Code Name GF104 RV790 XT
Fab Process 40 nm 55 nm
Bus PCIe x16 PCIe 2.0 x16
Memory 1024 MB 2048 MB
Core Speed 650 MHz 1000 MHz
Shader Speed 1300 MHz (N/A) MHz
Memory Speed 850 MHz 975 MHz
Unified Shaders 336 800(160x5)
Texture Mapping Units 56 40
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
DirectX Version DirectX 11 DirectX 10.1
OpenGL Version OpenGL 4.1 OpenGL 3.0
Power (Max TDP) 150 watts 190 watts
Shader Model 5.0 4.1
Bandwidth 108800 MB/sec 124800 MB/sec
Texel Rate 36400 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 20800 Mpixels/sec 16000 Mpixels/sec

Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be transported over the external memory interface in a second. It's worked out by multiplying the bus width by its memory speed. If it uses DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

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