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GeForce GTX 275 vs GeForce GTX 460 (OEM)

Intro

The GeForce GTX 275 comes with a core clock frequency of 633 MHz and a GDDR3 memory frequency of 1134 MHz. It also features a 448-bit memory bus, and uses a 55 nm design. It is comprised of 240 SPUs, 80 Texture Address Units, and 28 Raster Operation Units.

Compare those specs to the GeForce GTX 460 (OEM), which features a core clock speed of 650 MHz and a GDDR5 memory speed of 850 MHz. It also uses a 256-bit memory bus, and makes use of a 40 nm design. It is made up of 336 SPUs, 56 Texture Address Units, and 32 ROPs.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 460 (OEM) 150 Watts
GeForce GTX 275 219 Watts
Difference: 69 Watts (46%)

Memory Bandwidth

In theory, the GeForce GTX 275 should perform a small bit faster than the GeForce GTX 460 (OEM) in general. (explain)

GeForce GTX 275 127008 MB/sec
GeForce GTX 460 (OEM) 108800 MB/sec
Difference: 18208 (17%)

Texel Rate

The GeForce GTX 275 should be quite a bit (about 39%) better at AF than the GeForce GTX 460 (OEM). (explain)

GeForce GTX 275 50640 Mtexels/sec
GeForce GTX 460 (OEM) 36400 Mtexels/sec
Difference: 14240 (39%)

Pixel Rate

The GeForce GTX 460 (OEM) will be a small bit (more or less 17%) better at AA than the GeForce GTX 275, and also will be able to handle higher screen resolutions without slowing down too much. (explain)

GeForce GTX 460 (OEM) 20800 Mpixels/sec
GeForce GTX 275 17724 Mpixels/sec
Difference: 3076 (17%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

GeForce GTX 275

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

GeForce GTX 460 (OEM)

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Specifications

Model GeForce GTX 275 GeForce GTX 460 (OEM)
Manufacturer nVidia nVidia
Year April 9, 2009 October 2010
Code Name G200b GF104
Fab Process 55 nm 40 nm
Bus PCIe x16 2.0 PCIe x16
Memory 896 MB 1024 MB
Core Speed 633 MHz 650 MHz
Shader Speed 1404 MHz 1300 MHz
Memory Speed 1134 MHz 850 MHz
Unified Shaders 240 336
Texture Mapping Units 80 56
Render Output Units 28 32
Bus Type GDDR3 GDDR5
Bus Width 448-bit 256-bit
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.1 OpenGL 4.1
Power (Max TDP) 219 watts 150 watts
Shader Model 4.0 5.0
Bandwidth 127008 MB/sec 108800 MB/sec
Texel Rate 50640 Mtexels/sec 36400 Mtexels/sec
Pixel Rate 17724 Mpixels/sec 20800 Mpixels/sec

Memory Bandwidth: Bandwidth is the largest amount of data (measured in MB per second) that can be transported over the external memory interface in one second. It is calculated by multiplying the bus width by the speed of its memory. In the case of DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

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