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GeForce GTX 460 SE vs Radeon HD 5850

Intro

The GeForce GTX 460 SE features core clock speeds of 650 MHz on the GPU, and 850 MHz on the 1024 MB of GDDR5 RAM. It features 288 SPUs along with 48 TAUs and 32 ROPs.

Compare all of that to the Radeon HD 5850, which uses a 40 nm design. ATi has clocked the core frequency at 725 MHz. The GDDR5 memory runs at a frequency of 1000 MHz on this specific card. It features 1440(288x5) SPUs as well as 72 TAUs and 32 ROPs.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 460 SE 150 Watts
Radeon HD 5850 151 Watts
Difference: 1 Watts (1%)

Memory Bandwidth

As far as performance goes, the Radeon HD 5850 should in theory be a little bit superior to the GeForce GTX 460 SE in general. (explain)

Radeon HD 5850 128000 MB/sec
GeForce GTX 460 SE 108800 MB/sec
Difference: 19200 (18%)

Texel Rate

The Radeon HD 5850 will be a lot (about 67%) more effective at AF than the GeForce GTX 460 SE. (explain)

Radeon HD 5850 52200 Mtexels/sec
GeForce GTX 460 SE 31200 Mtexels/sec
Difference: 21000 (67%)

Pixel Rate

The Radeon HD 5850 will be a small bit (approximately 12%) better at anti-aliasing than the GeForce GTX 460 SE, and capable of handling higher screen resolutions without losing too much performance. (explain)

Radeon HD 5850 23200 Mpixels/sec
GeForce GTX 460 SE 20800 Mpixels/sec
Difference: 2400 (12%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

GeForce GTX 460 SE

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Radeon HD 5850

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Specifications

Model GeForce GTX 460 SE Radeon HD 5850
Manufacturer nVidia ATi
Year November 2010 September 30, 2009
Code Name GF104 Cypress PRO
Fab Process 40 nm 40 nm
Bus PCIe x16 PCIe 2.1 x16
Memory 1024 MB 1024 MB
Core Speed 650 MHz 725 MHz
Shader Speed 1300 MHz (N/A) MHz
Memory Speed 850 MHz 1000 MHz
Unified Shaders 288 1440(288x5)
Texture Mapping Units 48 72
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 3.2
Power (Max TDP) 150 watts 151 watts
Shader Model 5.0 5.0
Bandwidth 108800 MB/sec 128000 MB/sec
Texel Rate 31200 Mtexels/sec 52200 Mtexels/sec
Pixel Rate 20800 Mpixels/sec 23200 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in MB per second) that can be moved across the external memory interface within a second. It is calculated by multiplying the card's interface width by the speed of its memory. In the case of DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

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