Compare any two graphics cards:
GeForce 9600 GSO 384MB vs GeForce GT 220 GDDR3
IntroThe GeForce 9600 GSO 384MB features a GPU core clock speed of 550 MHz, and the 384 MB of GDDR3 memory runs at 800 MHz through a 192-bit bus. It also features 96 SPUs, 48 TAUs, and 12 ROPs.Compare that to the GeForce GT 220 GDDR3, which features a core clock frequency of 625 MHz and a GDDR3 memory frequency of 1012 MHz. It also uses a 128-bit bus, and makes use of a 40 nm design. It is made up of 48 SPUs, 16 TAUs, and 8 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce 9600 GSO 384MB is 19% quicker than the GeForce GT 220 GDDR3 overall, due to its higher bandwidth. (explain)
Texel RateThe GeForce 9600 GSO 384MB is a lot (more or less 164%) faster with regards to AF than the GeForce GT 220 GDDR3. (explain)
Pixel RateIf running with a high screen resolution is important to you, then the GeForce 9600 GSO 384MB is the winner, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (measured in MB per second) that can be transported over the external memory interface in a second. It is worked out by multiplying the card's bus width by its memory clock speed. If the card has DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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One Response to “GeForce 9600 GSO 384MB vs GeForce GT 220 GDDR3”Great Website..Good information...