Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce 9800 GT 512MB vs GeForce GTS 450 1GB

Intro

The GeForce 9800 GT 512MB makes use of a 65/55 nm design. nVidia has set the core speed at 600 MHz. The GDDR3 RAM runs at a frequency of 900 MHz on this particular card. It features 112 SPUs as well as 56 TAUs and 16 Rasterization Operator Units.

Compare all of that to the GeForce GTS 450 1GB, which comes with core clock speeds of 783 MHz on the GPU, and 902 MHz on the 1024 MB of GDDR5 memory. It features 192 SPUs along with 32 Texture Address Units and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9800 GT 512MB 105 Watts
GeForce GTS 450 1GB 106 Watts
Difference: 1 Watts (1%)

Memory Bandwidth

Theoretically speaking, the GeForce GTS 450 1GB should perform a bit faster than the GeForce 9800 GT 512MB overall. (explain)

GeForce GTS 450 1GB 57728 MB/sec
GeForce 9800 GT 512MB 57600 MB/sec
Difference: 128 (0%)

Texel Rate

The GeForce 9800 GT 512MB should be a lot (more or less 34%) more effective at texture filtering than the GeForce GTS 450 1GB. (explain)

GeForce 9800 GT 512MB 33600 Mtexels/sec
GeForce GTS 450 1GB 25056 Mtexels/sec
Difference: 8544 (34%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce GTS 450 1GB is superior to the GeForce 9800 GT 512MB, by a large margin. (explain)

GeForce GTS 450 1GB 12528 Mpixels/sec
GeForce 9800 GT 512MB 9600 Mpixels/sec
Difference: 2928 (31%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 9800 GT 512MB

Amazon.com

Check prices at:

GeForce GTS 450 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 9800 GT 512MB GeForce GTS 450 1GB
Manufacturer nVidia nVidia
Year July 2008 September 2010
Code Name G92a/b GF106
Memory 512 MB 1024 MB
Core Speed 600 MHz 783 MHz
Memory Speed 1800 MHz 3608 MHz
Power (Max TDP) 105 watts 106 watts
Bandwidth 57600 MB/sec 57728 MB/sec
Texel Rate 33600 Mtexels/sec 25056 Mtexels/sec
Pixel Rate 9600 Mpixels/sec 12528 Mpixels/sec
Unified Shaders 112 192
Texture Mapping Units 56 32
Render Output Units 16 16
Bus Type GDDR3 GDDR5
Bus Width 256-bit 128-bit
Fab Process 65/55 nm 40 nm
Transistors 754 million 1170 million
Bus PCIe x16 2.0 PCIe x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in MB per second) that can be transferred over the external memory interface in a second. It's calculated by multiplying the bus width by its memory clock speed. If the card has DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce 9800 GT 512MB

Amazon.com

Check prices at:

GeForce GTS 450 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

One Response to “GeForce 9800 GT 512MB vs GeForce GTS 450 1GB”
aneh says:

lol compare

berita terkini, info kesehatan, info politik

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield