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GeForce GTS 450 1GB vs Radeon HD 3850 X2

Intro

The GeForce GTS 450 1GB comes with clock speeds of 783 MHz on the GPU, and 902 MHz on the 1024 MB of GDDR5 memory. It features 192 SPUs along with 32 Texture Address Units and 16 ROPs.

Compare all of that to the Radeon HD 3850 X2, which comes with a core clock speed of 668 MHz and a GDDR3 memory frequency of 828 MHz. It also features a 256-bit memory bus, and makes use of a 55 nm design. It is comprised of 320(64x5) SPUs, 16 TAUs, and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Performance-wise, the Radeon HD 3850 X2 should in theory be quite a bit better than the GeForce GTS 450 1GB in general. (explain)

Radeon HD 3850 X2 105984 MB/sec
GeForce GTS 450 1GB 57728 MB/sec
Difference: 48256 (84%)

Texel Rate

The GeForce GTS 450 1GB should be a bit (about 17%) faster with regards to AF than the Radeon HD 3850 X2. (explain)

GeForce GTS 450 1GB 25056 Mtexels/sec
Radeon HD 3850 X2 21376 Mtexels/sec
Difference: 3680 (17%)

Pixel Rate

The Radeon HD 3850 X2 is a lot (approximately 71%) more effective at anti-aliasing than the GeForce GTS 450 1GB, and also will be able to handle higher screen resolutions more effectively. (explain)

Radeon HD 3850 X2 21376 Mpixels/sec
GeForce GTS 450 1GB 12528 Mpixels/sec
Difference: 8848 (71%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTS 450 1GB

Amazon.com

Check prices at:

Radeon HD 3850 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTS 450 1GB Radeon HD 3850 X2
Manufacturer nVidia AMD
Year September 2010 Apr 4, 2008
Code Name GF106 RV670 PRO
Memory 1024 MB 512 MB (x2)
Core Speed 783 MHz 668 MHz (x2)
Memory Speed 3608 MHz 1656 MHz (x2)
Power (Max TDP) 106 watts (Unknown) watts
Bandwidth 57728 MB/sec 105984 MB/sec
Texel Rate 25056 Mtexels/sec 21376 Mtexels/sec
Pixel Rate 12528 Mpixels/sec 21376 Mpixels/sec
Unified Shaders 192 320(64x5) (x2)
Texture Mapping Units 32 16 (x2)
Render Output Units 16 16 (x2)
Bus Type GDDR5 GDDR3
Bus Width 128-bit 256-bit (x2)
Fab Process 40 nm 55 nm
Transistors 1170 million (Unknown) million
Bus PCIe x16 PCIe 2.0 x16/(internal PCIe 1.1 x16)
DirectX Version DirectX 11 DirectX 10.1
OpenGL Version OpenGL 4.1 OpenGL 3.0

Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be transferred over the external memory interface in one second. It is calculated by multiplying the interface width by its memory clock speed. If the card has DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTS 450 1GB

Amazon.com

Check prices at:

Radeon HD 3850 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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