Compare any two graphics cards:
GeForce GTS 450 vs GeForce GTX 260
IntroThe GeForce GTS 450 uses a 40 nm design. nVidia has clocked the core frequency at 783 MHz. The GDDR5 memory runs at a speed of 902 MHz on this particular model. It features 192 SPUs along with 32 TAUs and 16 Rasterization Operator Units.Compare those specs to the GeForce GTX 260, which comes with GPU core speed of 576 MHz, and 896 MB of GDDR3 memory running at 999 MHz through a 448-bit bus. It also features 192 Stream Processors, 64 TAUs, and 28 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the GeForce GTX 260 should theoretically be quite a bit better than the GeForce GTS 450 overall. (explain)
Texel RateThe GeForce GTX 260 is a lot (approximately 47%) better at AF than the GeForce GTS 450. (explain)
Pixel RateThe GeForce GTX 260 is much (more or less 29%) faster with regards to AA than the GeForce GTS 450, and should be capable of handling higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be transferred across the external memory interface within a second. It is calculated by multiplying the interface width by its memory speed. If it uses DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This is calculated by multiplying the total texture units by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
One Response to “GeForce GTS 450 vs GeForce GTX 260”An useful article, I was searching for something like this as I've got a 260 and a nice offer for a gts450
After having a look at the article, I will continue with my 260..