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GeForce 9600 GSO 1.5GB vs GeForce GT 450 (OEM)

Intro

The GeForce 9600 GSO 1.5GB makes use of a 65 nm design. nVidia has clocked the core frequency at 550 MHz. The GDDR3 RAM is set to run at a speed of 800 MHz on this card. It features 96 SPUs as well as 48 Texture Address Units and 12 Rasterization Operator Units.

Compare all that to the GeForce GT 450 (OEM), which comes with a clock frequency of 790 MHz and a GDDR5 memory frequency of 1000 MHz. It also makes use of a 192-bit memory bus, and makes use of a 40 nm design. It is comprised of 144 SPUs, 24 Texture Address Units, and 24 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9600 GSO 1.5GB 84 Watts
GeForce GT 450 (OEM) 106 Watts
Difference: 22 Watts (26%)

Memory Bandwidth

Theoretically, the GeForce GT 450 (OEM) should perform quite a bit faster than the GeForce 9600 GSO 1.5GB overall. (explain)

GeForce GT 450 (OEM) 96000 MB/sec
GeForce 9600 GSO 1.5GB 38400 MB/sec
Difference: 57600 (150%)

Texel Rate

The GeForce 9600 GSO 1.5GB will be quite a bit (more or less 39%) better at texture filtering than the GeForce GT 450 (OEM). (explain)

GeForce 9600 GSO 1.5GB 26400 Mtexels/sec
GeForce GT 450 (OEM) 18960 Mtexels/sec
Difference: 7440 (39%)

Pixel Rate

The GeForce GT 450 (OEM) is quite a bit (approximately 187%) more effective at full screen anti-aliasing than the GeForce 9600 GSO 1.5GB, and should be able to handle higher resolutions more effectively. (explain)

GeForce GT 450 (OEM) 18960 Mpixels/sec
GeForce 9600 GSO 1.5GB 6600 Mpixels/sec
Difference: 12360 (187%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 9600 GSO 1.5GB

Amazon.com

Check prices at:

GeForce GT 450 (OEM)

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9600 GSO 1.5GB GeForce GT 450 (OEM)
Manufacturer nVidia nVidia
Year May 2008 October 2010
Code Name G92 GF106
Memory 1536 MB 1536 MB
Core Speed 550 MHz 790 MHz
Memory Speed 1600 MHz 4000 MHz
Power (Max TDP) 84 watts 106 watts
Bandwidth 38400 MB/sec 96000 MB/sec
Texel Rate 26400 Mtexels/sec 18960 Mtexels/sec
Pixel Rate 6600 Mpixels/sec 18960 Mpixels/sec
Unified Shaders 96 144
Texture Mapping Units 48 24
Render Output Units 12 24
Bus Type GDDR3 GDDR5
Bus Width 192-bit 192-bit
Fab Process 65 nm 40 nm
Transistors 754 million 1170 million
Bus PCIe x16 2.0 PCIe x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of data (measured in megabytes per second) that can be moved across the external memory interface in a second. The number is worked out by multiplying the card's interface width by the speed of its memory. In the case of DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce 9600 GSO 1.5GB

Amazon.com

Check prices at:

GeForce GT 450 (OEM)

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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