Compare any two graphics cards:
VS

GeForce GT 440 3GB vs Radeon HD 3850 512MB

Intro

The GeForce GT 440 3GB comes with a GPU clock speed of 594 MHz, and the 3072 MB of GDDR3 memory runs at 900 MHz through a 192-bit bus. It also features 144 Stream Processors, 24 TAUs, and 24 ROPs.

Compare all that to the Radeon HD 3850 512MB, which uses a 55 nm design. AMD has set the core frequency at 668 MHz. The GDDR3 memory runs at a frequency of 828 MHz on this specific model. It features 320(64x5) SPUs along with 16 Texture Address Units and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 440 3GB 56 Watts
Radeon HD 3850 512MB 75 Watts
Difference: 19 Watts (34%)

Memory Bandwidth

Performance-wise, the Radeon HD 3850 512MB should in theory be a lot better than the GeForce GT 440 3GB overall. (explain)

Radeon HD 3850 512MB 52992 MB/sec
GeForce GT 440 3GB 43200 MB/sec
Difference: 9792 (23%)

Texel Rate

The GeForce GT 440 3GB should be much (about 33%) better at AF than the Radeon HD 3850 512MB. (explain)

GeForce GT 440 3GB 14256 Mtexels/sec
Radeon HD 3850 512MB 10688 Mtexels/sec
Difference: 3568 (33%)

Pixel Rate

The GeForce GT 440 3GB should be a lot (more or less 33%) faster with regards to FSAA than the Radeon HD 3850 512MB, and also will be able to handle higher resolutions while still performing well. (explain)

GeForce GT 440 3GB 14256 Mpixels/sec
Radeon HD 3850 512MB 10688 Mpixels/sec
Difference: 3568 (33%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 440 3GB

Amazon.com

Check prices at:

Radeon HD 3850 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 440 3GB Radeon HD 3850 512MB
Manufacturer nVidia AMD
Year October 2010 Nov 19, 2007
Code Name GF106 RV670 PRO
Memory 3072 MB 512 MB
Core Speed 594 MHz 668 MHz
Memory Speed 1800 MHz 1656 MHz
Power (Max TDP) 56 watts 75 watts
Bandwidth 43200 MB/sec 52992 MB/sec
Texel Rate 14256 Mtexels/sec 10688 Mtexels/sec
Pixel Rate 14256 Mpixels/sec 10688 Mpixels/sec
Unified Shaders 144 320(64x5)
Texture Mapping Units 24 16
Render Output Units 24 16
Bus Type GDDR3 GDDR3
Bus Width 192-bit 256-bit
Fab Process 40 nm 55 nm
Transistors 1170 million (Unknown) million
Bus PCIe x16 PCIe 2.0 x16/AGP 8x
DirectX Version DirectX 11 DirectX 10.1
OpenGL Version OpenGL 4.1 OpenGL 3.0

Memory Bandwidth: Bandwidth is the largest amount of data (counted in megabytes per second) that can be transferred over the external memory interface in a second. It is worked out by multiplying the card's interface width by the speed of its memory. In the case of DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GT 440 3GB

Amazon.com

Check prices at:

Radeon HD 3850 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield