Compare any two graphics cards:
GeForce GT 440 3GB vs Radeon HD 3850 1GB
IntroThe GeForce GT 440 3GB makes use of a 40 nm design. nVidia has set the core speed at 594 MHz. The GDDR3 memory runs at a frequency of 900 MHz on this card. It features 144 SPUs along with 24 TAUs and 24 ROPs.Compare those specifications to the Radeon HD 3850 1GB, which makes use of a 55 nm design. AMD has clocked the core frequency at 668 MHz. The GDDR3 memory works at a speed of 828 MHz on this specific card. It features 320(64x5) SPUs as well as 16 TAUs and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon HD 3850 1GB, in theory, should be much faster than the GeForce GT 440 3GB overall. (explain)
Texel RateThe GeForce GT 440 3GB will be much (about 33%) better at anisotropic filtering than the Radeon HD 3850 1GB. (explain)
Pixel RateThe GeForce GT 440 3GB is a lot (about 33%) better at AA than the Radeon HD 3850 1GB, and also should be capable of handling higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (measured in megabytes per second) that can be transported across the external memory interface in one second. It's calculated by multiplying the bus width by its memory clock speed. If it uses DDR RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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