Compare any two graphics cards:
GeForce 9500 GT 1GB GDDR3 vs GeForce GT 440 1.5GB
IntroThe GeForce 9500 GT 1GB GDDR3 makes use of a 55 nm design. nVidia has set the core frequency at 550 MHz. The GDDR3 memory runs at a speed of 800 MHz on this specific card. It features 32 SPUs along with 16 TAUs and 8 ROPs.Compare all that to the GeForce GT 440 1.5GB, which features a GPU core clock speed of 594 MHz, and 1536 MB of GDDR3 RAM set to run at 900 MHz through a 192-bit bus. It also is comprised of 144 SPUs, 24 TAUs, and 24 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce GT 440 1.5GB will be 69% faster than the GeForce 9500 GT 1GB GDDR3 in general, because of its greater data rate. (explain)
Texel RateThe GeForce GT 440 1.5GB should be quite a bit (about 62%) faster with regards to texture filtering than the GeForce 9500 GT 1GB GDDR3. (explain)
Pixel RateThe GeForce GT 440 1.5GB is a lot (more or less 224%) better at full screen anti-aliasing than the GeForce 9500 GT 1GB GDDR3, and capable of handling higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of megabytes per second) that can be transported across the external memory interface in one second. It's calculated by multiplying the bus width by its memory clock speed. If it uses DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the most pixels the video card could possibly record to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
One Response to “GeForce 9500 GT 1GB GDDR3 vs GeForce GT 440 1.5GB”[...] limited in what you can fit in your machine. You'll probably be stuck with a GT440, but it'll be far better than what you're using now. Look on Newegg or Amazon.com for a video card, but remember to follow [...]