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GeForce GT 440 1.5GB vs Radeon HD 4870 X2

Intro

The GeForce GT 440 1.5GB has a core clock speed of 594 MHz and a GDDR3 memory speed of 900 MHz. It also features a 192-bit memory bus, and makes use of a 40 nm design. It features 144 SPUs, 24 Texture Address Units, and 24 Raster Operation Units.

Compare those specs to the Radeon HD 4870 X2, which makes use of a 55 nm design. AMD has clocked the core speed at 750 MHz. The GDDR5 memory is set to run at a speed of 900 MHz on this card. It features 800(160x5) SPUs as well as 40 TAUs and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 440 1.5GB 56 Watts
Radeon HD 4870 X2 350 Watts
Difference: 294 Watts (525%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 4870 X2 will be 433% quicker than the GeForce GT 440 1.5GB overall, due to its higher bandwidth. (explain)

Radeon HD 4870 X2 230400 MB/sec
GeForce GT 440 1.5GB 43200 MB/sec
Difference: 187200 (433%)

Texel Rate

The Radeon HD 4870 X2 is much (approximately 321%) more effective at AF than the GeForce GT 440 1.5GB. (explain)

Radeon HD 4870 X2 60000 Mtexels/sec
GeForce GT 440 1.5GB 14256 Mtexels/sec
Difference: 45744 (321%)

Pixel Rate

The Radeon HD 4870 X2 should be much (approximately 68%) better at anti-aliasing than the GeForce GT 440 1.5GB, and also capable of handling higher resolutions more effectively. (explain)

Radeon HD 4870 X2 24000 Mpixels/sec
GeForce GT 440 1.5GB 14256 Mpixels/sec
Difference: 9744 (68%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GT 440 1.5GB

Amazon.com

Check prices at:

Radeon HD 4870 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 440 1.5GB Radeon HD 4870 X2
Manufacturer nVidia AMD
Year October 2010 Aug 12, 2008
Code Name GF106 R700
Memory 1536 MB 1024 MB (x2)
Core Speed 594 MHz 750 MHz (x2)
Memory Speed 1800 MHz 3600 MHz (x2)
Power (Max TDP) 56 watts 350 watts
Bandwidth 43200 MB/sec 230400 MB/sec
Texel Rate 14256 Mtexels/sec 60000 Mtexels/sec
Pixel Rate 14256 Mpixels/sec 24000 Mpixels/sec
Unified Shaders 144 800(160x5) (x2)
Texture Mapping Units 24 40 (x2)
Render Output Units 24 16 (x2)
Bus Type GDDR3 GDDR5
Bus Width 192-bit 256-bit (x2)
Fab Process 40 nm 55 nm
Transistors 1170 million 956 million
Bus PCIe x16 PCIe 2.0 x16 (PCIe bridge)
DirectX Version DirectX 11 DirectX 10.1
OpenGL Version OpenGL 4.1 OpenGL 3.0

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of MB per second) that can be transported over the external memory interface in a second. It's worked out by multiplying the bus width by its memory speed. In the case of DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GT 440 1.5GB

Amazon.com

Check prices at:

Radeon HD 4870 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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