Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce 8300 GS (OEM) vs GeForce GT 430

Intro

The GeForce 8300 GS (OEM) features a clock frequency of 450 MHz and a DDR2 memory speed of 400 MHz. It also features a 64-bit bus, and uses a 80 nm design. It is made up of 8 SPUs, 4 TAUs, and 2 ROPs.

Compare those specifications to the GeForce GT 430, which makes use of a 40 nm design. nVidia has clocked the core frequency at 700 MHz. The GDDR3 RAM runs at a frequency of 900 MHz on this model. It features 96 SPUs along with 16 Texture Address Units and 4 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8300 GS (OEM) 40 Watts
GeForce GT 430 60 Watts
Difference: 20 Watts (50%)

Memory Bandwidth

Theoretically, the GeForce GT 430 should perform much faster than the GeForce 8300 GS (OEM) in general. (explain)

GeForce GT 430 28800 MB/sec
GeForce 8300 GS (OEM) 6400 MB/sec
Difference: 22400 (350%)

Texel Rate

The GeForce GT 430 is much (about 522%) more effective at anisotropic filtering than the GeForce 8300 GS (OEM). (explain)

GeForce GT 430 11200 Mtexels/sec
GeForce 8300 GS (OEM) 1800 Mtexels/sec
Difference: 9400 (522%)

Pixel Rate

The GeForce GT 430 is quite a bit (approximately 211%) better at FSAA than the GeForce 8300 GS (OEM), and will be able to handle higher resolutions more effectively. (explain)

GeForce GT 430 2800 Mpixels/sec
GeForce 8300 GS (OEM) 900 Mpixels/sec
Difference: 1900 (211%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8300 GS (OEM)

Amazon.com

Check prices at:

GeForce GT 430

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8300 GS (OEM) GeForce GT 430
Manufacturer nVidia nVidia
Year July 2007 October 2010
Code Name G86 GF108
Memory 128 MB 512 MB
Core Speed 450 MHz 700 MHz
Memory Speed 800 MHz 1800 MHz
Power (Max TDP) 40 watts 60 watts
Bandwidth 6400 MB/sec 28800 MB/sec
Texel Rate 1800 Mtexels/sec 11200 Mtexels/sec
Pixel Rate 900 Mpixels/sec 2800 Mpixels/sec
Unified Shaders 8 96
Texture Mapping Units 4 16
Render Output Units 2 4
Bus Type DDR2 GDDR3
Bus Width 64-bit 128-bit
Fab Process 80 nm 40 nm
Transistors 210 million 585 million
Bus PCI Express x16 PCIe x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of information (counted in megabytes per second) that can be moved across the external memory interface within a second. The number is worked out by multiplying the interface width by its memory clock speed. If the card has DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce 8300 GS (OEM)

Amazon.com

Check prices at:

GeForce GT 430

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield