Compare any two graphics cards:
VS

GeForce GT 430 (OEM) vs Radeon HD 4730

Intro

The GeForce GT 430 (OEM) comes with clock speeds of 700 MHz on the GPU, and 900 MHz on the 2048 MB of GDDR3 RAM. It features 96 SPUs along with 16 Texture Address Units and 4 Rasterization Operator Units.

Compare all that to the Radeon HD 4730, which uses a 55 nm design. AMD has clocked the core frequency at 700 MHz. The GDDR5 RAM is set to run at a speed of 900 MHz on this card. It features 640(128x5) SPUs along with 32 Texture Address Units and 8 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 430 (OEM) 60 Watts
Radeon HD 4730 140 Watts
Difference: 80 Watts (133%)

Memory Bandwidth

In theory, the Radeon HD 4730 should perform quite a bit faster than the GeForce GT 430 (OEM) in general. (explain)

Radeon HD 4730 57600 MB/sec
GeForce GT 430 (OEM) 28800 MB/sec
Difference: 28800 (100%)

Texel Rate

The Radeon HD 4730 should be quite a bit (about 100%) faster with regards to texture filtering than the GeForce GT 430 (OEM). (explain)

Radeon HD 4730 22400 Mtexels/sec
GeForce GT 430 (OEM) 11200 Mtexels/sec
Difference: 11200 (100%)

Pixel Rate

If running with a high screen resolution is important to you, then the Radeon HD 4730 is the winner, and very much so. (explain)

Radeon HD 4730 5600 Mpixels/sec
GeForce GT 430 (OEM) 2800 Mpixels/sec
Difference: 2800 (100%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 430 (OEM)

Amazon.com

Check prices at:

Radeon HD 4730

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 430 (OEM) Radeon HD 4730
Manufacturer nVidia AMD
Year October 2010 Jun 8, 2009
Code Name GF108 RV770/CE
Memory 2048 MB 512 MB
Core Speed 700 MHz 700 MHz
Memory Speed 1800 MHz 3600 MHz
Power (Max TDP) 60 watts 140 watts
Bandwidth 28800 MB/sec 57600 MB/sec
Texel Rate 11200 Mtexels/sec 22400 Mtexels/sec
Pixel Rate 2800 Mpixels/sec 5600 Mpixels/sec
Unified Shaders 96 640(128x5)
Texture Mapping Units 16 32
Render Output Units 4 8
Bus Type GDDR3 GDDR5
Bus Width 128-bit 128-bit
Fab Process 40 nm 55 nm
Transistors 585 million 956 million
Bus PCIe x16 PCIe 2.0 x16
DirectX Version DirectX 11 DirectX 10.1
OpenGL Version OpenGL 4.1 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in megabytes per second) that can be transferred over the external memory interface in a second. The number is calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GT 430 (OEM)

Amazon.com

Check prices at:

Radeon HD 4730

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield