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GeForce 8800 GTS (G80) 320MB vs GeForce GT 340

Intro

The GeForce 8800 GTS (G80) 320MB comes with core speeds of 513 MHz on the GPU, and 792 MHz on the 320 MB of GDDR3 RAM. It features 96 SPUs along with 48 TAUs and 20 Rasterization Operator Units.

Compare those specs to the GeForce GT 340, which comes with a core clock speed of 550 MHz and a GDDR5 memory speed of 850 MHz. It also makes use of a 128-bit memory bus, and makes use of a 40 nm design. It features 96 SPUs, 32 Texture Address Units, and 8 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 340 69 Watts
GeForce 8800 GTS (G80) 320MB 143 Watts
Difference: 74 Watts (107%)

Memory Bandwidth

As far as performance goes, the GeForce 8800 GTS (G80) 320MB should in theory be a small bit better than the GeForce GT 340 in general. (explain)

GeForce 8800 GTS (G80) 320MB 63360 MB/sec
GeForce GT 340 54400 MB/sec
Difference: 8960 (16%)

Texel Rate

The GeForce 8800 GTS (G80) 320MB is much (about 40%) more effective at texture filtering than the GeForce GT 340. (explain)

GeForce 8800 GTS (G80) 320MB 24624 Mtexels/sec
GeForce GT 340 17600 Mtexels/sec
Difference: 7024 (40%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce 8800 GTS (G80) 320MB is a better choice, by a large margin. (explain)

GeForce 8800 GTS (G80) 320MB 10260 Mpixels/sec
GeForce GT 340 4400 Mpixels/sec
Difference: 5860 (133%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 GTS (G80) 320MB

Amazon.com

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GeForce GT 340

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 GTS (G80) 320MB GeForce GT 340
Manufacturer nVidia nVidia
Year Feb 2007 February 2010
Code Name G80 GT215
Memory 320 MB 512 MB
Core Speed 513 MHz 550 MHz
Memory Speed 1584 MHz 3400 MHz
Power (Max TDP) 143 watts 69 watts
Bandwidth 63360 MB/sec 54400 MB/sec
Texel Rate 24624 Mtexels/sec 17600 Mtexels/sec
Pixel Rate 10260 Mpixels/sec 4400 Mpixels/sec
Unified Shaders 96 96
Texture Mapping Units 48 32
Render Output Units 20 8
Bus Type GDDR3 GDDR5
Bus Width 320-bit 128-bit
Fab Process 90 nm 40 nm
Transistors 681 million 727 million
Bus PCIe x16 PCIe x16
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of megabytes per second) that can be transferred over the external memory interface in one second. The number is calculated by multiplying the interface width by its memory clock speed. If it uses DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce 8800 GTS (G80) 320MB

Amazon.com

Check prices at:

GeForce GT 340

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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