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GeForce 9600 GT 512MB vs GeForce GT 340

Intro

The GeForce 9600 GT 512MB makes use of a 65/55 nm design. nVidia has set the core frequency at 650 MHz. The GDDR3 RAM is set to run at a speed of 900 MHz on this card. It features 64 SPUs along with 32 Texture Address Units and 16 Rasterization Operator Units.

Compare all of that to the GeForce GT 340, which features a core clock speed of 550 MHz and a GDDR5 memory speed of 850 MHz. It also uses a 128-bit memory bus, and makes use of a 40 nm design. It is made up of 96 SPUs, 32 Texture Address Units, and 8 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 340 69 Watts
GeForce 9600 GT 512MB 95 Watts
Difference: 26 Watts (38%)

Memory Bandwidth

The GeForce 9600 GT 512MB should theoretically be a little bit faster than the GeForce GT 340 in general. (explain)

GeForce 9600 GT 512MB 57600 MB/sec
GeForce GT 340 54400 MB/sec
Difference: 3200 (6%)

Texel Rate

The GeForce 9600 GT 512MB is a small bit (more or less 18%) faster with regards to anisotropic filtering than the GeForce GT 340. (explain)

GeForce 9600 GT 512MB 20800 Mtexels/sec
GeForce GT 340 17600 Mtexels/sec
Difference: 3200 (18%)

Pixel Rate

The GeForce 9600 GT 512MB will be a lot (approximately 136%) more effective at FSAA than the GeForce GT 340, and will be able to handle higher screen resolutions while still performing well. (explain)

GeForce 9600 GT 512MB 10400 Mpixels/sec
GeForce GT 340 4400 Mpixels/sec
Difference: 6000 (136%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 9600 GT 512MB

Amazon.com

Check prices at:

GeForce GT 340

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9600 GT 512MB GeForce GT 340
Manufacturer nVidia nVidia
Year Feb 2008 February 2010
Code Name G94a/b GT215
Memory 512 MB 512 MB
Core Speed 650 MHz 550 MHz
Memory Speed 1800 MHz 3400 MHz
Power (Max TDP) 95 watts 69 watts
Bandwidth 57600 MB/sec 54400 MB/sec
Texel Rate 20800 Mtexels/sec 17600 Mtexels/sec
Pixel Rate 10400 Mpixels/sec 4400 Mpixels/sec
Unified Shaders 64 96
Texture Mapping Units 32 32
Render Output Units 16 8
Bus Type GDDR3 GDDR5
Bus Width 256-bit 128-bit
Fab Process 65/55 nm 40 nm
Transistors 505 million 727 million
Bus PCIe x16 2.0 PCIe x16
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.3

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of MB per second) that can be transported past the external memory interface within a second. It's calculated by multiplying the card's bus width by its memory speed. In the case of DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce 9600 GT 512MB

Amazon.com

Check prices at:

GeForce GT 340

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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