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GeForce 9600 GSO 512MB vs GeForce GT 340 1GB

Intro

The GeForce 9600 GSO 512MB uses a 65/55 nm design. nVidia has clocked the core speed at 650 MHz. The GDDR3 RAM works at a frequency of 900 MHz on this specific model. It features 96 SPUs as well as 48 Texture Address Units and 16 Rasterization Operator Units.

Compare all of that to the GeForce GT 340 1GB, which comes with GPU clock speed of 550 MHz, and 1024 MB of GDDR5 memory running at 850 MHz through a 128-bit bus. It also is made up of 96 Stream Processors, 32 Texture Address Units, and 8 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 340 1GB 69 Watts
GeForce 9600 GSO 512MB 90 Watts
Difference: 21 Watts (30%)

Memory Bandwidth

As far as performance goes, the GeForce 9600 GSO 512MB should in theory be a bit superior to the GeForce GT 340 1GB overall. (explain)

GeForce 9600 GSO 512MB 57600 MB/sec
GeForce GT 340 1GB 54400 MB/sec
Difference: 3200 (6%)

Texel Rate

The GeForce 9600 GSO 512MB is a lot (approximately 77%) faster with regards to texture filtering than the GeForce GT 340 1GB. (explain)

GeForce 9600 GSO 512MB 31200 Mtexels/sec
GeForce GT 340 1GB 17600 Mtexels/sec
Difference: 13600 (77%)

Pixel Rate

The GeForce 9600 GSO 512MB should be much (more or less 136%) more effective at anti-aliasing than the GeForce GT 340 1GB, and also able to handle higher resolutions more effectively. (explain)

GeForce 9600 GSO 512MB 10400 Mpixels/sec
GeForce GT 340 1GB 4400 Mpixels/sec
Difference: 6000 (136%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 9600 GSO 512MB

Amazon.com

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GeForce GT 340 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9600 GSO 512MB GeForce GT 340 1GB
Manufacturer nVidia nVidia
Year October 2008 February 2010
Code Name G94a/b GT215
Memory 512 MB 1024 MB
Core Speed 650 MHz 550 MHz
Memory Speed 1800 MHz 3400 MHz
Power (Max TDP) 90 watts 69 watts
Bandwidth 57600 MB/sec 54400 MB/sec
Texel Rate 31200 Mtexels/sec 17600 Mtexels/sec
Pixel Rate 10400 Mpixels/sec 4400 Mpixels/sec
Unified Shaders 96 96
Texture Mapping Units 48 32
Render Output Units 16 8
Bus Type GDDR3 GDDR5
Bus Width 256-bit 128-bit
Fab Process 65/55 nm 40 nm
Transistors 505 million 727 million
Bus PCIe x16 2.0 PCIe x16
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.3

Memory Bandwidth: Bandwidth is the largest amount of information (in units of megabytes per second) that can be moved over the external memory interface within a second. It's calculated by multiplying the bus width by the speed of its memory. If it uses DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce 9600 GSO 512MB

Amazon.com

Check prices at:

GeForce GT 340 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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