Compare any two graphics cards:
VS

GeForce GT 340 1GB vs Radeon HD 4730

Intro

The GeForce GT 340 1GB features a GPU core clock speed of 550 MHz, and the 1024 MB of GDDR5 memory runs at 850 MHz through a 128-bit bus. It also features 96 Stream Processors, 32 TAUs, and 8 Raster Operation Units.

Compare those specs to the Radeon HD 4730, which has a clock frequency of 700 MHz and a GDDR5 memory speed of 900 MHz. It also uses a 128-bit bus, and makes use of a 55 nm design. It is made up of 640(128x5) SPUs, 32 Texture Address Units, and 8 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 340 1GB 69 Watts
Radeon HD 4730 140 Watts
Difference: 71 Watts (103%)

Memory Bandwidth

Performance-wise, the Radeon HD 4730 should theoretically be just a bit superior to the GeForce GT 340 1GB in general. (explain)

Radeon HD 4730 57600 MB/sec
GeForce GT 340 1GB 54400 MB/sec
Difference: 3200 (6%)

Texel Rate

The Radeon HD 4730 will be much (more or less 27%) faster with regards to anisotropic filtering than the GeForce GT 340 1GB. (explain)

Radeon HD 4730 22400 Mtexels/sec
GeForce GT 340 1GB 17600 Mtexels/sec
Difference: 4800 (27%)

Pixel Rate

The Radeon HD 4730 will be quite a bit (more or less 27%) more effective at AA than the GeForce GT 340 1GB, and capable of handling higher screen resolutions without losing too much performance. (explain)

Radeon HD 4730 5600 Mpixels/sec
GeForce GT 340 1GB 4400 Mpixels/sec
Difference: 1200 (27%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 340 1GB

Amazon.com

Check prices at:

Radeon HD 4730

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 340 1GB Radeon HD 4730
Manufacturer nVidia AMD
Year February 2010 Jun 8, 2009
Code Name GT215 RV770/CE
Memory 1024 MB 512 MB
Core Speed 550 MHz 700 MHz
Memory Speed 3400 MHz 3600 MHz
Power (Max TDP) 69 watts 140 watts
Bandwidth 54400 MB/sec 57600 MB/sec
Texel Rate 17600 Mtexels/sec 22400 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 5600 Mpixels/sec
Unified Shaders 96 640(128x5)
Texture Mapping Units 32 32
Render Output Units 8 8
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 40 nm 55 nm
Transistors 727 million 956 million
Bus PCIe x16 PCIe 2.0 x16
DirectX Version DirectX 10.1 DirectX 10.1
OpenGL Version OpenGL 3.3 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be transferred across the external memory interface in one second. The number is worked out by multiplying the bus width by its memory clock speed. If it uses DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GT 340 1GB

Amazon.com

Check prices at:

Radeon HD 4730

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield