Compare any two graphics cards:
Radeon HD 4790 vs Radeon HD 6950 2GB
IntroThe Radeon HD 4790 comes with a GPU core speed of 600 MHz, and the 512 MB of GDDR5 memory is set to run at 800 MHz through a 256-bit bus. It also is made up of 640(128x5) Stream Processors, 32 Texture Address Units, and 16 Raster Operation Units.Compare those specs to the Radeon HD 6950 2GB, which has a clock frequency of 800 MHz and a GDDR5 memory speed of 1250 MHz. It also makes use of a 256-bit bus, and makes use of a 40 nm design. It is comprised of 1408 SPUs, 88 Texture Address Units, and 32 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthTheoretically, the Radeon HD 6950 2GB should be a lot faster than the Radeon HD 4790 overall. (explain)
Texel RateThe Radeon HD 6950 2GB should be much (about 267%) faster with regards to texture filtering than the Radeon HD 4790. (explain)
Pixel RateIf running with high levels of AA is important to you, then the Radeon HD 6950 2GB is superior to the Radeon HD 4790, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of megabytes per second) that can be transported past the external memory interface within a second. The number is calculated by multiplying the interface width by its memory clock speed. In the case of DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the most pixels the video card could possibly record to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!