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GeForce GTX 285 1GB vs Radeon HD 6950

Intro

The GeForce GTX 285 1GB has clock speeds of 648 MHz on the GPU, and 1242 MHz on the 1024 MB of GDDR3 memory. It features 240 SPUs as well as 80 Texture Address Units and 32 Rasterization Operator Units.

Compare that to the Radeon HD 6950, which makes use of a 40 nm design. ATi has set the core frequency at 800 MHz. The GDDR5 memory runs at a frequency of 1250 MHz on this specific model. It features 1408 SPUs as well as 88 Texture Address Units and 32 ROPs.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6950 200 Watts
GeForce GTX 285 1GB 204 Watts
Difference: 4 Watts (2%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 6950 should be 1% quicker than the GeForce GTX 285 1GB in general, because of its greater bandwidth. (explain)

Radeon HD 6950 160000 MB/sec
GeForce GTX 285 1GB 158976 MB/sec
Difference: 1024 (1%)

Texel Rate

The Radeon HD 6950 should be a lot (more or less 36%) faster with regards to texture filtering than the GeForce GTX 285 1GB. (explain)

Radeon HD 6950 70400 Mtexels/sec
GeForce GTX 285 1GB 51840 Mtexels/sec
Difference: 18560 (36%)

Pixel Rate

If running with a high screen resolution is important to you, then the Radeon HD 6950 is superior to the GeForce GTX 285 1GB, by far. (explain)

Radeon HD 6950 25600 Mpixels/sec
GeForce GTX 285 1GB 20736 Mpixels/sec
Difference: 4864 (23%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

GeForce GTX 285 1GB

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Radeon HD 6950

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Specifications

Model GeForce GTX 285 1GB Radeon HD 6950
Manufacturer nVidia ATi
Year January 15, 2009 December 2010
Code Name G200b Cayman Pro
Fab Process 55 nm 40 nm
Bus PCIe x16 2.0 PCIe x16
Memory 1024 MB 1024 MB
Core Speed 648 MHz 800 MHz
Shader Speed 1476 MHz (N/A) MHz
Memory Speed 1242 MHz 1250 MHz
Unified Shaders 240 1408
Texture Mapping Units 80 88
Render Output Units 32 32
Bus Type GDDR3 GDDR5
Bus Width 512-bit 256-bit
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.1 OpenGL 4.1
Power (Max TDP) 204 watts 200 watts
Shader Model 4.0 5.0
Bandwidth 158976 MB/sec 160000 MB/sec
Texel Rate 51840 Mtexels/sec 70400 Mtexels/sec
Pixel Rate 20736 Mpixels/sec 25600 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in MB per second) that can be moved over the external memory interface in a second. The number is worked out by multiplying the card's interface width by its memory speed. If it uses DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total texture units by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

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