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Radeon HD 5770 vs Radeon HD 6950

Intro

The Radeon HD 5770 has a clock frequency of 850 MHz and a GDDR5 memory speed of 1200 MHz. It also features a 128-bit memory bus, and makes use of a 40 nm design. It is comprised of 800(160x5) SPUs, 40 Texture Address Units, and 16 ROPs.

Compare all of that to the Radeon HD 6950, which has core speeds of 800 MHz on the GPU, and 1250 MHz on the 1024 MB of GDDR5 memory. It features 1408 SPUs along with 88 TAUs and 32 ROPs.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 5770 108 Watts
Radeon HD 6950 200 Watts
Difference: 92 Watts (85%)

Memory Bandwidth

In theory, the Radeon HD 6950 should be quite a bit faster than the Radeon HD 5770 in general. (explain)

Radeon HD 6950 160000 MB/sec
Radeon HD 5770 76800 MB/sec
Difference: 83200 (108%)

Texel Rate

The Radeon HD 6950 will be a lot (about 107%) more effective at anisotropic filtering than the Radeon HD 5770. (explain)

Radeon HD 6950 70400 Mtexels/sec
Radeon HD 5770 34000 Mtexels/sec
Difference: 36400 (107%)

Pixel Rate

The Radeon HD 6950 will be a lot (more or less 88%) faster with regards to AA than the Radeon HD 5770, and also will be capable of handling higher screen resolutions without losing too much performance. (explain)

Radeon HD 6950 25600 Mpixels/sec
Radeon HD 5770 13600 Mpixels/sec
Difference: 12000 (88%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Radeon HD 5770

Amazon.com

Radeon HD 6950

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Model Radeon HD 5770 Radeon HD 6950
Manufacturer AMD AMD
Year October 13, 2009 December 2010
Code Name Juniper XT Cayman Pro
Fab Process 40 nm 40 nm
Bus PCIe 2.1 x16 PCIe x16
Memory 1024 MB 1024 MB
Core Speed 850 MHz 800 MHz
Shader Speed N/A MHz (N/A) MHz
Memory Speed 1200 MHz (4800 MHz effective) 1250 MHz (5000 MHz effective)
Unified Shaders 800(160x5) 1408
Texture Mapping Units 40 88
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 3.2 OpenGL 4.1
Power (Max TDP) 108 watts 200 watts
Shader Model 5.0 5.0
Bandwidth 76800 MB/sec 160000 MB/sec
Texel Rate 34000 Mtexels/sec 70400 Mtexels/sec
Pixel Rate 13600 Mpixels/sec 25600 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in megabytes per second) that can be transported across the external memory interface in one second. It is worked out by multiplying the interface width by the speed of its memory. If it uses DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

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[...] a cool site you can use to compare cards My upgrade: Radeon HD 5770 vs Radeon HD 6950 ***8211; Performance Comparison Benchmarks @ Hardware Compare [...]

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