Compare any two graphics cards:
Radeon HD 5850 vs Radeon HD 6950
IntroThe Radeon HD 5850 features core speeds of 725 MHz on the GPU, and 1000 MHz on the 1024 MB of GDDR5 memory. It features 1440(288x5) SPUs along with 72 Texture Address Units and 32 Rasterization Operator Units.Compare all that to the Radeon HD 6950, which comes with a clock frequency of 800 MHz and a GDDR5 memory frequency of 1250 MHz. It also features a 256-bit memory bus, and makes use of a 40 nm design. It is made up of 1408 SPUs, 88 Texture Address Units, and 32 Raster Operation Units.
(No game benchmarks for this combination yet.)
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon HD 6950 should in theory perform much faster than the Radeon HD 5850 in general. (explain)
Texel RateThe Radeon HD 6950 is quite a bit (approximately 35%) faster with regards to AF than the Radeon HD 5850. (explain)
Pixel RateThe Radeon HD 6950 is just a bit (more or less 10%) better at FSAA than the Radeon HD 5850, and able to handle higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price ComparisonPlease note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.
Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in megabytes per second) that can be transported past the external memory interface in one second. It is calculated by multiplying the interface width by its memory clock speed. In the case of DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.
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Comments
One Response to “Radeon HD 5850 vs Radeon HD 6950”Interesting article, thanks a lot!