Compare any two graphics cards:
Radeon HD 5450 vs Radeon HD 6950
IntroThe Radeon HD 5450 uses a 40 nm design. AMD has clocked the core speed at 650 MHz. The DDR3 RAM works at a speed of 800 MHz on this particular card. It features 80(16x5) SPUs as well as 8 Texture Address Units and 4 Rasterization Operator Units.Compare all of that to the Radeon HD 6950, which has a GPU core clock speed of 800 MHz, and 1024 MB of GDDR5 RAM running at 1250 MHz through a 256-bit bus. It also is comprised of 1408 SPUs, 88 Texture Address Units, and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon HD 6950, in theory, should be a lot faster than the Radeon HD 5450 in general. (explain)
Texel RateThe Radeon HD 6950 is a lot (about 1254%) more effective at texture filtering than the Radeon HD 5450. (explain)
Pixel RateIf running with a high resolution is important to you, then the Radeon HD 6950 is the winner, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in MB per second) that can be transported across the external memory interface within a second. The number is worked out by multiplying the bus width by its memory speed. In the case of DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
One Response to “Radeon HD 5450 vs Radeon HD 6950”5450 easily wins out of these two. Extremely underrated card.