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Radeon HD 6770 1GB vs Radeon HD 6870


Intro

The Radeon HD 6770 1GB has core speeds of 900 MHz on the GPU, and 1050 MHz on the 1024 MB of GDDR5 RAM. It features 800 SPUs as well as 40 Texture Address Units and 16 Rasterization Operator Units.

Compare that to the Radeon HD 6870, which comes with a GPU core clock speed of 900 MHz, and 1024 MB of GDDR5 RAM running at 1050 MHz through a 256-bit bus. It also is made up of 1120 Stream Processors, 56 TAUs, and 32 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6770 1GB 108 Watts
Radeon HD 6870 151 Watts
Difference: 43 Watts (40%)

Memory Bandwidth

In theory, the Radeon HD 6870 will be 100% quicker than the Radeon HD 6770 1GB overall, because of its greater data rate. (explain)

Radeon HD 6870 134400 MB/sec
Radeon HD 6770 1GB 67200 MB/sec
Difference: 67200 (100%)

Texel Rate

The Radeon HD 6870 should be a lot (approximately 40%) faster with regards to texture filtering than the Radeon HD 6770 1GB. (explain)

Radeon HD 6870 50400 Mtexels/sec
Radeon HD 6770 1GB 36000 Mtexels/sec
Difference: 14400 (40%)

Pixel Rate

The Radeon HD 6870 should be much (more or less 100%) more effective at full screen anti-aliasing than the Radeon HD 6770 1GB, and also capable of handling higher resolutions without losing too much performance. (explain)

Radeon HD 6870 28800 Mpixels/sec
Radeon HD 6770 1GB 14400 Mpixels/sec
Difference: 14400 (100%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Radeon HD 6770 1GB

Radeon HD 6870

Specifications

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Model Radeon HD 6770 1GB Radeon HD 6870
Manufacturer AMD AMD
Year January 2011 October 2010
Code Name Juniper XT Barts XT
Memory 1024 MB 1024 MB
Core Speed 900 MHz 900 MHz
Memory Speed 4200 MHz 4200 MHz
Power (Max TDP) 108 watts 151 watts
Bandwidth 67200 MB/sec 134400 MB/sec
Texel Rate 36000 Mtexels/sec 50400 Mtexels/sec
Pixel Rate 14400 Mpixels/sec 28800 Mpixels/sec
Unified Shaders 800 1120
Texture Mapping Units 40 56
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 40 nm 40 nm
Transistors 1040 million 1700 million
Bus PCIe x16 PCIe x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of MB per second) that can be transferred across the external memory interface in a second. It is worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This is worked out by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Radeon HD 6770 1GB

Radeon HD 6870

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