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Radeon HD 6850 vs Radeon HD 6870

Intro

The Radeon HD 6850 uses a 40 nm design. AMD has clocked the core frequency at 775 MHz. The GDDR5 memory works at a speed of 1000 MHz on this particular model. It features 960 SPUs as well as 48 Texture Address Units and 32 ROPs.

Compare all of that to the Radeon HD 6870, which comes with core clock speeds of 900 MHz on the GPU, and 1050 MHz on the 1024 MB of GDDR5 memory. It features 1120 SPUs as well as 56 TAUs and 32 ROPs.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6850 127 Watts
Radeon HD 6870 151 Watts
Difference: 24 Watts (19%)

Memory Bandwidth

As far as performance goes, the Radeon HD 6870 should theoretically be a bit superior to the Radeon HD 6850 overall. (explain)

Radeon HD 6870 134400 MB/sec
Radeon HD 6850 128000 MB/sec
Difference: 6400 (5%)

Texel Rate

The Radeon HD 6870 is much (approximately 35%) more effective at AF than the Radeon HD 6850. (explain)

Radeon HD 6870 50400 Mtexels/sec
Radeon HD 6850 37200 Mtexels/sec
Difference: 13200 (35%)

Pixel Rate

The Radeon HD 6870 will be a little bit (about 16%) more effective at full screen anti-aliasing than the Radeon HD 6850, and able to handle higher screen resolutions while still performing well. (explain)

Radeon HD 6870 28800 Mpixels/sec
Radeon HD 6850 24800 Mpixels/sec
Difference: 4000 (16%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Radeon HD 6850

Amazon.com

Radeon HD 6870

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Model Radeon HD 6850 Radeon HD 6870
Manufacturer AMD AMD
Year October 2010 October 2010
Code Name Barts Pro Barts XT
Fab Process 40 nm 40 nm
Bus PCIe x16 PCIe x16
Memory 1024 MB 1024 MB
Core Speed 775 MHz 900 MHz
Shader Speed N/A MHz (N/A) MHz
Memory Speed 1000 MHz (4000 MHz effective) 1050 MHz (4200 MHz effective)
Unified Shaders 960 1120
Texture Mapping Units 48 56
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1
Power (Max TDP) 127 watts 151 watts
Shader Model 5.0 5.0
Bandwidth 128000 MB/sec 134400 MB/sec
Texel Rate 37200 Mtexels/sec 50400 Mtexels/sec
Pixel Rate 24800 Mpixels/sec 28800 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of MB per second) that can be moved past the external memory interface within a second. The number is calculated by multiplying the bus width by its memory speed. If it uses DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Comments

One Response to “Radeon HD 6850 vs Radeon HD 6870”
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