Compare any two graphics cards:
GeForce 8600 GT 1GB GDDR3 vs Radeon HD 6850
IntroThe GeForce 8600 GT 1GB GDDR3 features a GPU core speed of 540 MHz, and the 1024 MB of GDDR3 RAM runs at 700 MHz through a 128-bit bus. It also is made up of 32 SPUs, 16 TAUs, and 8 Raster Operation Units.Compare those specifications to the Radeon HD 6850, which makes use of a 40 nm design. AMD has set the core frequency at 775 MHz. The GDDR5 memory is set to run at a speed of 1000 MHz on this model. It features 960 SPUs as well as 48 TAUs and 32 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon HD 6850 is 471% quicker than the GeForce 8600 GT 1GB GDDR3 overall, because of its higher data rate. (explain)
Texel RateThe Radeon HD 6850 should be a lot (more or less 331%) better at anisotropic filtering than the GeForce 8600 GT 1GB GDDR3. (explain)
Pixel RateThe Radeon HD 6850 will be quite a bit (more or less 474%) faster with regards to anti-aliasing than the GeForce 8600 GT 1GB GDDR3, and able to handle higher resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (in units of MB per second) that can be transported across the external memory interface in one second. It's worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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One Response to “GeForce 8600 GT 1GB GDDR3 vs Radeon HD 6850”[...] GeForce 8600 GT 1GB GDDR3 vs Radeon HD 6850 – Performance …GeForce 8600 GT 1GB GDDR3 vs Radeon HD 6850. Intro. The GeForce 8600 GT 1GB GDDR3 has a GPU core speed of 540 MHz, and the 1024 MB of GDDR3 … [...]