Compare any two graphics cards:
Radeon HD 4870 1GB vs Radeon HD 6850
IntroThe Radeon HD 4870 1GB uses a 55 nm design. ATi has clocked the core frequency at 750 MHz. The GDDR5 memory runs at a frequency of 900 MHz on this particular model. It features 800(160x5) SPUs as well as 40 Texture Address Units and 16 ROPs.Compare those specifications to the Radeon HD 6850, which comes with GPU core speed of 775 MHz, and 1024 MB of GDDR5 RAM running at 1000 MHz through a 256-bit bus. It also is comprised of 960 SPUs, 48 Texture Address Units, and 32 ROPs.
(No game benchmarks for this combination yet.)
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon HD 6850, in theory, should be a bit faster than the Radeon HD 4870 1GB in general. (explain)
Texel RateThe Radeon HD 6850 is a lot (approximately 24%) more effective at texture filtering than the Radeon HD 4870 1GB. (explain)
Pixel RateIf running with a high resolution is important to you, then the Radeon HD 6850 is a better choice, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price ComparisonPlease note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.
Specifications
Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be transported past the external memory interface within a second. It is worked out by multiplying the bus width by its memory speed. In the case of DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.
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Comments
One Response to “Radeon HD 4870 1GB vs Radeon HD 6850”[...] zu einer Karte aus dem Performancesegment wie die HD6850/6870 sieht es schon ganz anders aus (siehe hier). Preis liegt bei ca. 130 Euro für eine 6850. Die Leistungsaufnahme dieser Karten ist ebenfalls [...]