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GeForce 9600 GT 1GB vs Radeon HD 6770

Intro

The GeForce 9600 GT 1GB features core clock speeds of 650 MHz on the GPU, and 900 MHz on the 1024 MB of GDDR3 memory. It features 64 SPUs along with 32 TAUs and 16 ROPs.

Compare all of that to the Radeon HD 6770, which makes use of a 40 nm design. ATi has clocked the core speed at 900 MHz. The GDDR5 RAM runs at a frequency of 1050 MHz on this card. It features 800 SPUs as well as 40 Texture Address Units and 16 Rasterization Operator Units.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9600 GT 1GB 95 Watts
Radeon HD 6770 108 Watts
Difference: 13 Watts (14%)

Memory Bandwidth

The Radeon HD 6770, in theory, should perform a small bit faster than the GeForce 9600 GT 1GB in general. (explain)

Radeon HD 6770 67200 MB/sec
GeForce 9600 GT 1GB 57600 MB/sec
Difference: 9600 (17%)

Texel Rate

The Radeon HD 6770 will be quite a bit (approximately 73%) faster with regards to anisotropic filtering than the GeForce 9600 GT 1GB. (explain)

Radeon HD 6770 36000 Mtexels/sec
GeForce 9600 GT 1GB 20800 Mtexels/sec
Difference: 15200 (73%)

Pixel Rate

The Radeon HD 6770 is quite a bit (more or less 38%) more effective at AA than the GeForce 9600 GT 1GB, and will be able to handle higher screen resolutions without slowing down too much. (explain)

Radeon HD 6770 14400 Mpixels/sec
GeForce 9600 GT 1GB 10400 Mpixels/sec
Difference: 4000 (38%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

GeForce 9600 GT 1GB

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Radeon HD 6770

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Specifications

Model GeForce 9600 GT 1GB Radeon HD 6770
Manufacturer nVidia ATi
Year Feb 2008 January 2011
Code Name G94a/b Juniper XT
Fab Process 65/55 nm 40 nm
Bus PCIe x16 2.0 PCIe x16
Memory 1024 MB 512 MB
Core Speed 650 MHz 900 MHz
Shader Speed 1625 MHz (N/A) MHz
Memory Speed 900 MHz 1050 MHz
Unified Shaders 64 800
Texture Mapping Units 32 40
Render Output Units 16 16
Bus Type GDDR3 GDDR5
Bus Width 256-bit 128-bit
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1
Power (Max TDP) 95 watts 108 watts
Shader Model 4.0 5.0
Bandwidth 57600 MB/sec 67200 MB/sec
Texel Rate 20800 Mtexels/sec 36000 Mtexels/sec
Pixel Rate 10400 Mpixels/sec 14400 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of MB per second) that can be moved over the external memory interface in a second. It is calculated by multiplying the card's bus width by its memory clock speed. In the case of DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

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