Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

Radeon HD 4850 512MB vs Radeon HD 6770

Intro

The Radeon HD 4850 512MB has a core clock frequency of 625 MHz and a GDDR3 memory frequency of 993 MHz. It also features a 256-bit memory bus, and uses a 55 nm design. It is comprised of 800(160x5) SPUs, 40 TAUs, and 16 Raster Operation Units.

Compare that to the Radeon HD 6770, which uses a 40 nm design. AMD has set the core speed at 900 MHz. The GDDR5 RAM runs at a speed of 1050 MHz on this specific card. It features 800 SPUs along with 40 TAUs and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6770 108 Watts
Radeon HD 4850 512MB 110 Watts
Difference: 2 Watts (2%)

Memory Bandwidth

In theory, the Radeon HD 6770 should perform just a bit faster than the Radeon HD 4850 512MB in general. (explain)

Radeon HD 6770 67200 MB/sec
Radeon HD 4850 512MB 63552 MB/sec
Difference: 3648 (6%)

Texel Rate

The Radeon HD 6770 is a lot (approximately 44%) better at texture filtering than the Radeon HD 4850 512MB. (explain)

Radeon HD 6770 36000 Mtexels/sec
Radeon HD 4850 512MB 25000 Mtexels/sec
Difference: 11000 (44%)

Pixel Rate

The Radeon HD 6770 is much (approximately 44%) better at full screen anti-aliasing than the Radeon HD 4850 512MB, and also will be able to handle higher resolutions while still performing well. (explain)

Radeon HD 6770 14400 Mpixels/sec
Radeon HD 4850 512MB 10000 Mpixels/sec
Difference: 4400 (44%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

Radeon HD 4850 512MB

Amazon.com

Check prices at:

Radeon HD 6770

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon HD 4850 512MB Radeon HD 6770
Manufacturer AMD AMD
Year Jun 25, 2008 January 2011
Code Name RV770 PRO Juniper XT
Memory 512 MB 512 MB
Core Speed 625 MHz 900 MHz
Memory Speed 1986 MHz 4200 MHz
Power (Max TDP) 110 watts 108 watts
Bandwidth 63552 MB/sec 67200 MB/sec
Texel Rate 25000 Mtexels/sec 36000 Mtexels/sec
Pixel Rate 10000 Mpixels/sec 14400 Mpixels/sec
Unified Shaders 800(160x5) 800
Texture Mapping Units 40 40
Render Output Units 16 16
Bus Type GDDR3 GDDR5
Bus Width 256-bit 128-bit
Fab Process 55 nm 40 nm
Transistors 956 million 1040 million
Bus PCIe 2.0 x16 PCIe x16
DirectX Version DirectX 10.1 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in megabytes per second) that can be transferred across the external memory interface in a second. The number is calculated by multiplying the card's bus width by its memory clock speed. In the case of DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

Radeon HD 4850 512MB

Amazon.com

Check prices at:

Radeon HD 6770

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield