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Radeon HD 6750 vs Radeon HD 6770

Intro

The Radeon HD 6750 features a GPU core clock speed of 725 MHz, and the 512 MB of GDDR5 RAM runs at 1000 MHz through a 128-bit bus. It also features 720 Stream Processors, 36 TAUs, and 16 Raster Operation Units.

Compare all that to the Radeon HD 6770, which features a core clock frequency of 900 MHz and a GDDR5 memory frequency of 1050 MHz. It also makes use of a 128-bit memory bus, and uses a 40 nm design. It is comprised of 800 SPUs, 40 TAUs, and 16 Raster Operation Units.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6750 86 Watts
Radeon HD 6770 108 Watts
Difference: 22 Watts (26%)

Memory Bandwidth

In theory, the Radeon HD 6770 will be 5% quicker than the Radeon HD 6750 overall, because of its greater data rate. (explain)

Radeon HD 6770 67200 MB/sec
Radeon HD 6750 64000 MB/sec
Difference: 3200 (5%)

Texel Rate

The Radeon HD 6770 is a lot (about 38%) faster with regards to AF than the Radeon HD 6750. (explain)

Radeon HD 6770 36000 Mtexels/sec
Radeon HD 6750 26100 Mtexels/sec
Difference: 9900 (38%)

Pixel Rate

If using a high screen resolution is important to you, then the Radeon HD 6770 is a better choice, by a large margin. (explain)

Radeon HD 6770 14400 Mpixels/sec
Radeon HD 6750 11600 Mpixels/sec
Difference: 2800 (24%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

Radeon HD 6750

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Radeon HD 6770

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Specifications

Model Radeon HD 6750 Radeon HD 6770
Manufacturer ATi ATi
Year January 2011 January 2011
Code Name Juniper Pro Juniper XT
Fab Process 40 nm 40 nm
Bus PCIe x16 PCIe x16
Memory 512 MB 512 MB
Core Speed 725 MHz 900 MHz
Shader Speed N/A MHz (N/A) MHz
Memory Speed 1000 MHz 1050 MHz
Unified Shaders 720 800
Texture Mapping Units 36 40
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.0 OpenGL 4.1
Power (Max TDP) 86 watts 108 watts
Shader Model 5.0 5.0
Bandwidth 64000 MB/sec 67200 MB/sec
Texel Rate 26100 Mtexels/sec 36000 Mtexels/sec
Pixel Rate 11600 Mpixels/sec 14400 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be transferred past the external memory interface within a second. It's calculated by multiplying the bus width by its memory clock speed. If it uses DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

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