Compare any two graphics cards:
Radeon HD 4850 512MB vs Radeon HD 6770 1GB
IntroThe Radeon HD 4850 512MB comes with clock speeds of 625 MHz on the GPU, and 993 MHz on the 512 MB of GDDR3 memory. It features 800(160x5) SPUs along with 40 TAUs and 16 Rasterization Operator Units.Compare those specs to the Radeon HD 6770 1GB, which comes with a core clock speed of 900 MHz and a GDDR5 memory frequency of 1050 MHz. It also makes use of a 128-bit bus, and makes use of a 40 nm design. It is made up of 800 SPUs, 40 TAUs, and 16 ROPs.
(No game benchmarks for this combination yet.)
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon HD 6770 1GB should theoretically perform a bit faster than the Radeon HD 4850 512MB overall. (explain)
Texel RateThe Radeon HD 6770 1GB will be quite a bit (about 44%) more effective at anisotropic filtering than the Radeon HD 4850 512MB. (explain)
Pixel RateIf running with lots of anti-aliasing is important to you, then the Radeon HD 6770 1GB is a better choice, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price ComparisonPlease note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.
Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be transferred past the external memory interface within a second. The number is worked out by multiplying the card's bus width by its memory clock speed. In the case of DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This is calculated by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.
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Comments
One Response to “Radeon HD 4850 512MB vs Radeon HD 6770 1GB”[...] #2 i would probably choose option 1, this is due to the faster graphic card. 1tb enough memory also. and if its an old mac there is a possibility to have a older cpu. thats just my opinion. Radeon HD 4850 512MB vs Radeon HD 6770 1GB – Performance Comparison Benchmarks @ Hardware Comp... [...]