Compare any two graphics cards:
Radeon HD 3650 512MB vs Radeon HD 6750 1GB
IntroThe Radeon HD 3650 512MB features a GPU clock speed of 725 MHz, and the 512 MB of GDDR3 RAM runs at 800 MHz through a 128-bit bus. It also is comprised of 120(24x5) SPUs, 8 TAUs, and 4 ROPs.Compare those specifications to the Radeon HD 6750 1GB, which makes use of a 40 nm design. AMD has clocked the core speed at 725 MHz. The GDDR5 memory works at a speed of 1000 MHz on this specific card. It features 720 SPUs as well as 36 TAUs and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon HD 6750 1GB is 150% quicker than the Radeon HD 3650 512MB in general, because of its greater data rate. (explain)
Texel RateThe Radeon HD 6750 1GB will be quite a bit (more or less 350%) more effective at texture filtering than the Radeon HD 3650 512MB. (explain)
Pixel RateIf running with a high resolution is important to you, then the Radeon HD 6750 1GB is superior to the Radeon HD 3650 512MB, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be moved across the external memory interface within a second. It is worked out by multiplying the bus width by its memory clock speed. If the card has DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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