Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce 9800 GT 1GB vs Radeon HD 6750

Intro

The GeForce 9800 GT 1GB comes with a core clock speed of 600 MHz and a GDDR3 memory frequency of 900 MHz. It also features a 256-bit bus, and uses a 65/55 nm design. It is comprised of 112 SPUs, 56 TAUs, and 16 ROPs.

Compare those specs to the Radeon HD 6750, which comes with a clock frequency of 725 MHz and a GDDR5 memory frequency of 1000 MHz. It also features a 128-bit bus, and makes use of a 40 nm design. It is comprised of 720 SPUs, 36 Texture Address Units, and 16 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6750 86 Watts
GeForce 9800 GT 1GB 105 Watts
Difference: 19 Watts (22%)

Memory Bandwidth

As far as performance goes, the Radeon HD 6750 should in theory be a small bit better than the GeForce 9800 GT 1GB in general. (explain)

Radeon HD 6750 64000 MB/sec
GeForce 9800 GT 1GB 57600 MB/sec
Difference: 6400 (11%)

Texel Rate

The GeForce 9800 GT 1GB will be quite a bit (about 29%) better at AF than the Radeon HD 6750. (explain)

GeForce 9800 GT 1GB 33600 Mtexels/sec
Radeon HD 6750 26100 Mtexels/sec
Difference: 7500 (29%)

Pixel Rate

The Radeon HD 6750 is quite a bit (approximately 21%) faster with regards to anti-aliasing than the GeForce 9800 GT 1GB, and also able to handle higher screen resolutions more effectively. (explain)

Radeon HD 6750 11600 Mpixels/sec
GeForce 9800 GT 1GB 9600 Mpixels/sec
Difference: 2000 (21%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 9800 GT 1GB

Amazon.com

Check prices at:

Radeon HD 6750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 9800 GT 1GB Radeon HD 6750
Manufacturer nVidia AMD
Year July 2008 January 2011
Code Name G92a/b Juniper Pro
Memory 1024 MB 512 MB
Core Speed 600 MHz 725 MHz
Memory Speed 1800 MHz 4000 MHz
Power (Max TDP) 105 watts 86 watts
Bandwidth 57600 MB/sec 64000 MB/sec
Texel Rate 33600 Mtexels/sec 26100 Mtexels/sec
Pixel Rate 9600 Mpixels/sec 11600 Mpixels/sec
Unified Shaders 112 720
Texture Mapping Units 56 36
Render Output Units 16 16
Bus Type GDDR3 GDDR5
Bus Width 256-bit 128-bit
Fab Process 65/55 nm 40 nm
Transistors 754 million 1040 million
Bus PCIe x16 2.0 PCIe x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.0

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in megabytes per second) that can be moved past the external memory interface in a second. It is worked out by multiplying the card's interface width by the speed of its memory. If it uses DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce 9800 GT 1GB

Amazon.com

Check prices at:

Radeon HD 6750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield