Compare any two graphics cards:
GeForce 9800 GTX+ vs Radeon HD 6750
IntroThe GeForce 9800 GTX+ comes with core speeds of 738 MHz on the GPU, and 1100 MHz on the 512 MB of GDDR3 memory. It features 128 SPUs as well as 64 TAUs and 16 Rasterization Operator Units.Compare those specs to the Radeon HD 6750, which features clock speeds of 725 MHz on the GPU, and 1000 MHz on the 512 MB of GDDR5 RAM. It features 720 SPUs as well as 36 Texture Address Units and 16 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce 9800 GTX+ should theoretically perform a little bit faster than the Radeon HD 6750 in general. (explain)
Texel RateThe GeForce 9800 GTX+ will be quite a bit (more or less 81%) faster with regards to anisotropic filtering than the Radeon HD 6750. (explain)
Pixel RateThe GeForce 9800 GTX+ should be a small bit (approximately 2%) more effective at AA than the Radeon HD 6750, and also able to handle higher resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be transported across the external memory interface in one second. The number is calculated by multiplying the card's interface width by its memory clock speed. If it uses DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
One Response to “GeForce 9800 GTX+ vs Radeon HD 6750”That is insane the old 9800GTX+ A older card beating the newer DX11 ATI 6750. People who bought the 9800 GTX+ sure have got their money's worth when 5 years later it is still out performing modern cards. I bought a used one to tied me over after I fried my 5850 and I only noticed a slight decrease in performance but not much. Great card it will always be my trusty back up.