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Radeon HD 4730 vs Radeon HD 6750

Intro

The Radeon HD 4730 comes with a GPU core speed of 700 MHz, and the 512 MB of GDDR5 RAM runs at 900 MHz through a 128-bit bus. It also is comprised of 640(128x5) SPUs, 32 TAUs, and 8 Raster Operation Units.

Compare all that to the Radeon HD 6750, which has GPU core speed of 725 MHz, and 512 MB of GDDR5 memory running at 1000 MHz through a 128-bit bus. It also features 720 Stream Processors, 36 TAUs, and 16 ROPs.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6750 86 Watts
Radeon HD 4730 140 Watts
Difference: 54 Watts (63%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 6750 is 11% quicker than the Radeon HD 4730 overall, because of its higher data rate. (explain)

Radeon HD 6750 64000 MB/sec
Radeon HD 4730 57600 MB/sec
Difference: 6400 (11%)

Texel Rate

The Radeon HD 6750 is a small bit (more or less 17%) faster with regards to anisotropic filtering than the Radeon HD 4730. (explain)

Radeon HD 6750 26100 Mtexels/sec
Radeon HD 4730 22400 Mtexels/sec
Difference: 3700 (17%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon HD 6750 is superior to the Radeon HD 4730, and very much so. (explain)

Radeon HD 6750 11600 Mpixels/sec
Radeon HD 4730 5600 Mpixels/sec
Difference: 6000 (107%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

Radeon HD 4730

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Radeon HD 6750

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Specifications

Model Radeon HD 4730 Radeon HD 6750
Manufacturer ATi ATi
Year Jun 8, 2009 January 2011
Code Name RV770/CE Juniper Pro
Fab Process 55 nm 40 nm
Bus PCIe 2.0 x16 PCIe x16
Memory 512 MB 512 MB
Core Speed 700 MHz 725 MHz
Shader Speed N/A MHz (N/A) MHz
Memory Speed 900 MHz 1000 MHz
Unified Shaders 640(128x5) 720
Texture Mapping Units 32 36
Render Output Units 8 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
DirectX Version DirectX 10.1 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.0
Power (Max TDP) 140 watts 86 watts
Shader Model 4.1 5.0
Bandwidth 57600 MB/sec 64000 MB/sec
Texel Rate 22400 Mtexels/sec 26100 Mtexels/sec
Pixel Rate 5600 Mpixels/sec 11600 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in megabytes per second) that can be moved across the external memory interface in a second. The number is calculated by multiplying the card's bus width by the speed of its memory. In the case of DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

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